Deadlock update

Build 24882156

22 Aug 2026, 21:41 UTC

Official patch notes

Available

Minor Update - 08-22-2026
Read patch notes

Technical changes

5 files changed

+28 additions-21 removals
View file changes

Official patch notes

Minor Update - 08-22-2026

Published 22 Aug 2026, 21:40 UTC

- Radiant Regeneration: Heal on cast reduced from 70 to 65

- Restorative Locket: Spirit Resistance reduced from 10% to 8%

- Celeste: Dazzling Trick cooldown increased from 32s to 34s

- Celeste: Dazzling Trick T2 barrier rescaled from "+80 and +0.7 scaling" to "+70 and +0.76"

- Celeste: Dazzling Trick T3 cooldown increased from -18s to -20s

- Celeste: Dazzling Trick T3 reduced from +1.5s Silence to +1.25s

- Celeste: Radiant Daggers Spirit Amp per stack reduced from +8% to +7%

- Celeste: Radiant Daggers T3 Spirit Amp per stack increased from +3% to +4%

- Celeste: Shining Wonder bounce range reduced from 17.5m to 16.5m

- Celeste: Shining Wonder damage reduced from 165 to 140

- Celeste: Shining Wonder spirit scaling reduced from 0.9 to 0.6

- Celeste: Shining Wonder T2 now also increases spirit scaling by +0.45

Technical changes

Changed files

5 tracked files.

5 files+28-21
M
Protobufs/usermessages.proto
+3-3
@@ -238,8 +238,8 @@ message CUserMessageSendAudio {
238238 }
239239
240240 message CUserMessageAudioParameter {
241- optional uint32 parameter_type = 1;
242- optional uint32 name_hash_code = 2;
241+ optional uint32 parameter_type = 1 [default = 0];
242+ optional uint32 name_hash_code = 2 [default = 0];
243243 optional float value = 3;
244244 optional uint32 int_value = 4;
245245 }
@@ -664,7 +664,7 @@ message CUserMessageHapticsManagerPulse {
664664
665665 message CUserMessageHapticsManagerEffect {
666666 optional int32 hand_id = 1;
667- optional uint32 effect_name_hash_code = 2;
667+ optional uint32 effect_name_hash_code = 2 [default = 0];
668668 optional float effect_scale = 3;
669669 }
M
game/citadel/pak01_dir.txt
+1-1
@@ -50871,7 +50871,7 @@ scenes/conversations/match_start_yamato_priest_convo01.vcd_c CRC:00123410ee size
5087150871 scenes/conversations/match_start_yamato_priest_convo02.vcd_c CRC:00a7de5a24 size:1491
5087250872 scenes/conversations/match_start_yamato_priest_convo03.vcd_c CRC:00623c3d9b size:1433
5087350873 scenes/conversations_vcdlist.vrman_c CRC:00140f1ee3 size:102137
50874-scripts/abilities.vdata_c CRC:00d65de573 size:496280
50874+scripts/abilities.vdata_c CRC:0009290e11 size:496282
5087550875 scripts/accolades.vdata_c CRC:00fb48c5fd size:3228
5087650876 scripts/book_library.txt CRC:00100347b4 size:2319
5087750877 scripts/bots/bot_difficulty.vdata_c CRC:000c1b9323 size:2424
M
game/citadel/pak01_dir/scripts/abilities.vdata
+18-12
@@ -214547,7 +214547,7 @@
214547214547 }
214548214548 TechResist =
214549214549 {
214550- m_strValue = "10"
214550+ m_strValue = "8"
214551214551 m_eDisplayType = "ETechArmorDamageReduction"
214552214552 m_strCSSClass = "tech_armor_up"
214553214553 m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_RESIST"
@@ -226975,7 +226975,7 @@
226975226975 }
226976226976 HealingPerCast =
226977226977 {
226978- m_strValue = "70"
226978+ m_strValue = "65"
226979226979 m_eDisplayType = "EMaxHealth"
226980226980 m_subclassScaleFunction = subclass:
226981226981 {
@@ -272434,7 +272434,7 @@
272434272434 {
272435272435 AbilityCooldown =
272436272436 {
272437- m_strValue = "32"
272437+ m_strValue = "34"
272438272438 m_strDisableValue = "0"
272439272439 m_strCSSClass = "cooldown"
272440272440 m_bCanSetTokenOverride = true
@@ -272683,11 +272683,11 @@
272683272683 [
272684272684 {
272685272685 m_strPropertyName = "CombatBarrier"
272686- m_strBonus = "80"
272686+ m_strBonus = "70"
272687272687 },
272688272688 {
272689272689 m_strPropertyName = "CombatBarrier"
272690- m_strBonus = "0.7"
272690+ m_strBonus = "0.76"
272691272691 m_eUpgradeType = "EAddToScale"
272692272692 m_eScaleStatFilter = "ETechPower"
272693272693 },
@@ -272698,11 +272698,11 @@
272698272698 [
272699272699 {
272700272700 m_strPropertyName = "DebuffDuration"
272701- m_strBonus = "1.5"
272701+ m_strBonus = "1.25"
272702272702 },
272703272703 {
272704272704 m_strPropertyName = "AbilityCooldown"
272705- m_strBonus = "-18"
272705+ m_strBonus = "-20"
272706272706 },
272707272707 ]
272708272708 },
@@ -273053,12 +273053,12 @@
273053273053 }
273054273054 Damage =
273055273055 {
273056- m_strValue = "165"
273056+ m_strValue = "140"
273057273057 m_subclassScaleFunction = subclass:
273058273058 {
273059273059 _class = "scale_function_tech_damage"
273060273060 _my_subclass_name = "dazzling_orb_damage_sf"
273061- m_flStatScale = 0.88
273061+ m_flStatScale = 0.6
273062273062 }
273063273063 m_strCSSClass = "tech_damage"
273064273064 m_bIsAbilityDamageProperty = true
@@ -273092,7 +273092,7 @@
273092273092 }
273093273093 BounceRadius =
273094273094 {
273095- m_strValue = "17.5m"
273095+ m_strValue = "16.5m"
273096273096 m_subclassScaleFunction = subclass:
273097273097 {
273098273098 _class = "scale_function_tech_range"
@@ -273181,6 +273181,12 @@
273181273181 m_strPropertyName = "Damage"
273182273182 m_strBonus = "90"
273183273183 },
273184+ {
273185+ m_strPropertyName = "Damage"
273186+ m_strBonus = "0.45"
273187+ m_eUpgradeType = "EAddToScale"
273188+ m_eScaleStatFilter = "ETechPower"
273189+ },
273184273190 ]
273185273191 },
273186273192 {
@@ -273691,7 +273697,7 @@
273691273697 }
273692273698 MagicIncreasePerStack =
273693273699 {
273694- m_strValue = "8"
273700+ m_strValue = "7"
273695273701 m_strCSSClass = "tech_armor_down"
273696273702 }
273697273703 BuffDelay =
@@ -273770,7 +273776,7 @@
273770273776 [
273771273777 {
273772273778 m_strPropertyName = "MagicIncreasePerStack"
273773- m_strBonus = "3"
273779+ m_strBonus = "4"
273774273780 },
273775273781 {
273776273782 m_strPropertyName = "FireRatePerStack"
M
game/citadel/resource/localization/citadel_heroes/citadel_heroes_english.txt
+1-0
@@ -4846,6 +4846,7 @@
48464846 "ability_unicorn_dazzlingorb" "Shining Wonder"
48474847 "ability_unicorn_dazzlingorb_desc" "Launch a deadly orb of light that deals {g:citadel_inline_attribute:'SpiritDamage'} and applies {g:citadel_inline_attribute:'Slow'} and reduces <span class=\"highlight\">Dash Distance</span> on impact. The orb then bounces to the enemies within range. If no target is found, the orb will linger for a short duration while continuing to look for targets.<br><br><span class=\"diminish\">Prioritizes enemy heroes when picking targets."
48484848 "ability_unicorn_dazzlingorb_t1_desc" "-{s:SlowPercent}% Move Speed and {s:GroundDashReductionPercent}% Dash Distance"
4849+ "ability_unicorn_dazzlingorb_t2_desc" "+{s:Damage} Damage and Increased Spirit Scaling"
48494850 "ability_unicorn_dazzlingorb_t3_desc" "+{s:MaxBounces} Max Bounces and {s:AbilityCooldown}s Cooldown"
48504851 "BounceGrace_postvalue_label" "Max Linger Duration"
48514852 "BounceGrace_postfix" ""
M
game/citadel/steam.inf
+5-5
@@ -1,9 +1,9 @@
1-ClientVersion=6683
2-ServerVersion=6683
1+ClientVersion=6684
2+ServerVersion=6684
33 ProductName=citadel
44 appID=1422450
55 ServerAppID=1422460
66 ToolsAppID=211
7-SourceRevision=10927435
8-VersionDate=Aug 20 2026
9-VersionTime=12:40:04
7+SourceRevision=10933105
8+VersionDate=Aug 22 2026
9+VersionTime=10:38:36
Update information⌄
Build
24882156
Associated changelist
38251173
Game version
6684

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