Deadlock update

Build 25712201

4 Oct 2026, 16:48 UTC

Official patch notes

Not available

Technical changes

26 files changed

+9841 additions-606 removals
View file changes

Technical changes

Changed files

Showing 20 of 26 tracked files.

26 files+9841-606
M
DumpSource2/.stringsignore
+286-0
@@ -334,6 +334,7 @@ $SPECULARSCALE
334334 2-bone solver that does not have singularities that Perlin does, and should be used as a default starting point for 2 bone solves.
335335 2D Orient
336336 2D range for the world-space zipline ping ray.
337+32
337338 3D
338339 3D Sound of a hit this prop refuses to take damage from. Deliberately melee-only, bullets fire too fast to give each rejected shot a sound
339340 3D Sound of the prop breaking
@@ -560,6 +561,9 @@ AF_PANORAMA
560561 AF_PARTICLES
561562 AF_SELECTORS_WITHOUT_REQUIREMENTS
562563 AG2 Bodygroup Settings
564+AG2_OnAnimGraphDefinitionOrModeChanged
565+AG2_OnAnimGraphSerializationContextInvalidated
566+AG2_PoseRecipeChanged
563567 AGGREGATE_INSTANCE_STREAM_COLOR_UNORM8
564568 AGGREGATE_INSTANCE_STREAM_LIGHTMAPUV_UNORM16
565569 AGGREGATE_INSTANCE_STREAM_NONE
@@ -732,6 +736,9 @@ AOE Heal Settings
732736 ASYNC_FIRE_AND_FORGET
733737 A_Sharp
734738 Abandons must be before first blood for a match to not be scored.
739+AbiCompParticleTimeScaleChanged
740+AbiCompSelectedAbilityChanged
741+AbiCompTimeScaleChanged
735742 Abilities
736743 Abilities that boost ground dash distance
737744 Abilities that weaken ground dash distance
@@ -744,6 +751,7 @@ Ability damage against me heals the attacker
744751 Ability property for regen per second. Empty for no regen contribution.
745752 Ability property that sizes the pool. Empty for no max contribution.
746753 AbilityCastEvent_t
754+AbilityChanged
747755 AbilityCosmeticInfo_t
748756 AbilityDependencyDescription_t
749757 AbilityDependencyFlags
@@ -754,6 +762,7 @@ AbilitySectionInfo_t
754762 AbilitySectionType_t
755763 AbilityTooltipDetails_t
756764 AbilityUpgradeBits_t
765+AbilityUpgradeSellPriceChanged
757766 AbilityUpgradeState_t
758767 AbilityUpgrade_t
759768 Above Threshold(dB)
@@ -1099,6 +1108,7 @@ AnimScriptHandle
10991108 AnimScriptType
11001109 AnimStateID
11011110 AnimTagID
1111+AnimTime
11021112 AnimValueSource
11031113 AnimVectorSource
11041114 AnimateDuringGameplayPause
@@ -1247,6 +1257,7 @@ AssetThumbnailWebClient
12471257 AssetWarningFixType_t
12481258 Assign as Alt-Fire
12491259 AssignAsAltFire
1260+AssignedLaneChanged
12501261 Associated emitter Index
12511262 Assume that a reliable entity delta will be ack'ed and send future deltas relative to the last reliable delta.
12521263 AsymmetricSpring
@@ -1256,6 +1267,7 @@ Asynchronous - This node executes independently using a new Cursor. Formerly 'Fi
12561267 At this distance ally tier2's opacity will be at 1
12571268 At what percentage of melee charge does a bot decide to parry, lower values mean the bot will parry earlier
12581269 Attach to Bone/Attachment
1270+AttachStateChanged
12591271 Attachment
12601272 Attachment (Control Point 1)
12611273 Attachment Points
@@ -2353,6 +2365,7 @@ CCitadelFilterModifier
23532365 CCitadelGaffer
23542366 CCitadelGameRules
23552367 CCitadelGameRulesProxy
2368+CCitadelGamerules*
23562369 CCitadelHeroComponent
23572370 CCitadelHeroLoader
23582371 CCitadelHeroModelGameData_t
@@ -4616,6 +4629,7 @@ CDestructableBuildingVData
46164629 CDestructiblePart
46174630 CDestructiblePart_DamageLevel
46184631 CDestructiblePartsComponent
4632+CDestructiblePartsSystemComponent*
46194633 CDestructiblePartsSystemData
46204634 CDetailPropModel
46214635 CDetailPropType
@@ -4827,6 +4841,9 @@ CGamePlayerZone
48274841 CGameRules
48284842 CGameRulesProxy
48294843 CGameSceneNode
4844+CGameSceneNode::m_angRotation
4845+CGameSceneNode::m_hParent
4846+CGameSceneNode::m_hierarchyAttachName
48304847 CGameSceneNodeHandle
48314848 CGameScriptedMoveData
48324849 CGameScriptedMoveDef_t
@@ -7143,6 +7160,7 @@ CUnaryUpdateNode
71437160 CUnitStatusOverlay
71447161 CUnitStatusOverlayV2
71457162 CUnreachableTargetList
7163+CUtlVector< CEconItemAttribute >
71467164 CVAudioNodeBaseDesc
71477165 CVControlNodeBaseDesc
71487166 CVDataEconItem
@@ -8075,6 +8093,7 @@ Charges
80758093 Chase cam's ideal distance from target
80768094 Chat text messages that trigger the concept associated with this message
80778095 Chat wheel must be propped open so that it can visible fade away while showing the user their selection. This controls that maximum time.
8096+ChatGroupsChanged
80788097 ChatIgnoreType_t
80798098 ChatMsgPingMarkerInfo
80808099 Cheat cap applied to ability cooldowns/recharges. 0=off.
@@ -8241,6 +8260,7 @@ Clamp Blend Curve
82418260 Clamp Non-Sheet texture V coords
82428261 Clamp UVs
82438262 ClampDuration
8263+ClampHealth
82448264 ClampTo180
82458265 ClampTo360
82468266 ClassMatches
@@ -8358,6 +8378,7 @@ Collision Group
83588378 Collision Interaction Mask
83598379 Collision Options
83608380 Collision Wireframe
8381+CollisionAttributeChanged
83618382 CollisionDetailLayerInfo_t
83628383 CollisionDetailLayerInfo_t::Name_t
83638384 CollisionGroupContext_t
@@ -8562,6 +8583,7 @@ Cubic
85628583 Cull Lifetime
85638584 Culled on Spawn
85648585 Curl
8586+CurrenciesChanged
85658587 Currency
85668588 CurrencySound_t
85678589 Current
@@ -9009,11 +9031,13 @@ Description of how this is used the graph for people reading the graph
90099031 Desired Move Heading
90109032 Desired bot miss chance
90119033 Desired commentary mode state.
9034+DesiredLaneChanged
90129035 Destination Value
90139036 DestinationGroup
90149037 Destroy Fake Entity
90159038 DestroyEntities
90169039 DestroyImmediately
9040+DestroyedChanged
90179041 Destroys all client-side ragdolls
90189042 Destroys all particle systems matching the specified name.\n\tArguments: \t{entity_name} / {class_name} / {entity_index} / {no argument = pick what player is looking at}
90199043 Destructible Parts
@@ -11741,9 +11765,11 @@ Fog Quality
1174111765 Fog Scale
1174211766 Fog end for Free Camera.
1174311767 Fog start for Free Camera.
11768+FogController
1174411769 FogIndirectStrength
1174511770 FogName
1174611771 FogNoiseStrength
11772+FogStateChanged
1174711773 FogStrength
1174811774 FogSunLightStrength
1174911775 Folder in the game directory where server logs will be stored.
@@ -12505,9 +12531,11 @@ Hero ID to spray
1250512531 HeroAbilityResourceDef_t
1250612532 HeroAnimGraphDefaultValueOverride_t
1250712533 HeroBadgeXP_t
12534+HeroBuildChanged
1250812535 HeroBuildID_t
1250912536 HeroBuildTagID_t
1251012537 HeroCardOverride_t
12538+HeroDraftPositionChanged
1251112539 HeroID
1251212540 HeroID_t
1251312541 HeroLevel_t
@@ -12585,6 +12613,7 @@ Hold time (ms)
1258512613 HoldAnimation
1258612614 Holds game events until client has received the tick the event was fired on.
1258712615 Honors the per-particle radius (multiplied by radius scale) but is more expensive to render. Some particles with large radii can make things much costlier
12616+HookVictimChanged
1258812617 Hop
1258912618 HorizJustification_e
1259012619 Horizontal Axis
@@ -13252,6 +13281,8 @@ InAir
1325213281 InCirc
1325313282 InCubic
1325413283 InExpo
13284+InHideoutZoneChanged
13285+InItemShopZoneChanged
1325513286 InOutCirc
1325613287 InOutCubic
1325713288 InOutExpo
@@ -13263,6 +13294,7 @@ InPass
1326313294 InQuad
1326413295 InQuart
1326513296 InQuint
13297+InRegenZoneChanged
1326613298 InSine
1326713299 InValue
1326813300 InZone1
@@ -13497,6 +13529,7 @@ ItemCount%d
1349713529 ItemDraftBucketing_t
1349813530 ItemDraftItem_t
1349913531 ItemDraftOption_t
13532+ItemDraftRoundChanged
1350013533 ItemDraftRoundID_t
1350113534 ItemDraftRoundParams_t
1350213535 ItemDraftRoundState_t
@@ -13506,6 +13539,7 @@ ItemImbuementPair_t
1350613539 ItemPopularityEntry_t
1350713540 ItemPopularity_t
1350813541 ItemSectionInfo_t
13542+ItemSellPriceChanged
1350913543 ItemSlotInfo_t
1351013544 ItemTradeOptionID_t
1351113545 ItemTradeOption_t
@@ -13762,12 +13796,14 @@ LessonPanelLayoutFileTypes_t
1376213796 Level Override
1376313797 Level Volume
1376413798 Level of validation for nav system. Higher will be slower.
13799+LevelChanged
1376513800 LevelScript
1376613801 LifeState_t
1376713802 Lifesteal
1376813803 Light Orientation Type
1376913804 Light Radius
1377013805 LightMapper
13806+LightRenderingChanged
1377113807 LightRigType_t
1377213808 Lighten
1377313809 Lighting and Shadows
@@ -13872,8 +13908,15 @@ LocString
1387213908 Local Space
1387313909 Local graph expected values
1387413910 LocalPlayerAddCSSClass
13911+LocalPlayerAndObserversExclusive
13912+LocalPlayerAndPredictorsExclusive
13913+LocalPlayerExclusive
13914+LocalPlayerOwnerAndObserversExclusive
13915+LocalPlayerOwnerExclusive
1387513916 LocalPlayerRemoveCSSClass
1387613917 LocalServerClientAccess001
13918+LocalTeamExclusive
13919+LocalWeaponExclusive
1387713920 Localization System
1387813921 Localization stem in citadel_attributes used for the label, prefix and postfix
1387913922 Localization token to use when failing to cast when out of this resource?
@@ -14855,6 +14898,7 @@ MapListService_001
1485514898 MapVisibilityV001RESOURCE_TYPE_COMPILER_002
1485614899 Mapped Movement Settings
1485714900 Maps event IDs to bodygrup settings
14901+MarkSurroundingBoundsDirty
1485814902 MarkerType
1485914903 Marks the Area or Ladder under the cursor for manipulation by subsequent editing commands.
1486014904 Marks the current demo playback tick for later use
@@ -15182,6 +15226,7 @@ Mix Amp
1518215226 Mix Blend Mode
1518315227 Mix Down Rule
1518415228 Mix value to blend spatial and non-spatial audio in Dota 2.
15229+MixedShadowsChanged
1518515230 Mixes audio tracks together into a single track. Mix levels can be automated.
1518615231 Mixgroup Modifiers
1518715232 Mixgroup Name
@@ -15303,6 +15348,7 @@ MotionMatchingInstanceData
1530315348 MotionSelection
1530415349 Motor
1530515350 Motor Services
15351+MotorSharedPoseUpdated
1530615352 Mouse cursor size scale factor.
1530715353 Mouse pitch factor.
1530815354 Mouse sensitivity for the camera
@@ -15556,6 +15602,7 @@ NETWORK_DISCONNECT_TICKMSG_OVERFLOW
1555615602 NETWORK_DISCONNECT_TIMEDOUT
1555715603 NETWORK_DISCONNECT_UNUSUAL
1555815604 NETWORK_DISCONNECT_USERCMD
15605+NETWORK_FIELD_CHANGES_OFTEN_PRIORITY
1555915606 NET_Messages
1556015607 NEUTRAL_BUG
1556115608 NEUTRAL_GARGOYLE
@@ -16013,6 +16060,37 @@ Objective Health Growth
1601316060 Objective Health Regen
1601416061 ObjectivesParams_t
1601516062 Observable
16063+ObservableRecv_m_bChanneling
16064+ObservableRecv_m_bInCastDelay
16065+ObservableRecv_m_bIsSliding
16066+ObservableRecv_m_bLeaping
16067+ObservableRecv_m_bToggleState
16068+ObservableRecv_m_eFlightState
16069+ObservableRecv_m_flAttackTriggeredTime
16070+ObservableRecv_m_flCooldownEnd
16071+ObservableRecv_m_flMovementControlActiveTime
16072+ObservableRecv_m_flParrySuccessEndTime
16073+ObservableRecv_m_flPostCastDelayEndTime
16074+ObservableRecv_m_flScopeStartTime
16075+ObservableRecv_m_flShotTimeScaleEndTime
16076+ObservableRecv_m_flSlideChangeTime
16077+ObservableRecv_m_flSlowGetupStartTime
16078+ObservableRecv_m_flSpeedBoostEndTime
16079+ObservableRecv_m_flStateStartTime
16080+ObservableRecv_m_flSuccessfulRiposteTime
16081+ObservableRecv_m_flZiplineAirDrag
16082+ObservableRecv_m_iHealth
16083+ObservableRecv_m_iMaxHealth
16084+ObservableRecv_m_iRegenStacks
16085+ObservableRecv_m_iRemainingCharges
16086+ObservableRecv_m_iResonantHealingRegenStacks
16087+ObservableRecv_m_nCurrentRiposteState
16088+ObservableRecv_m_nFastFireEndTime
16089+ObservableRecv_m_nLevel
16090+ObservableRecv_m_nUpgradeInfo
16091+ObservableRecv_m_tDrainLifeStopTime
16092+ObservableRecv_m_tSlowStartTime
16093+ObservableRecv_m_tSlowStopTime
1601616094 ObserverInterpState_t
1601716095 ObserverMode_t
1601816096 Obsolete (temporarily)?
@@ -16071,14 +16149,19 @@ On which side of the crosshair should this hint show
1607116149 On, Frequency Dependent Transmission
1607216150 On, Frequency Independent Transmission
1607316151 On, No Transmission
16152+OnAbilityImbuedChanged
16153+OnAbilitySlotChanged
1607416154 OnActionStartOrLoop
16155+OnActiveChanged
16156+OnActiveWeaponChanged
1607516157 OnAjarOpen
1607616158 OnAllEventsEnded
1607716159 OnAllFalse
1607816160 OnAllLiveChildrenDead
1607916161 OnAllSpawned
1608016162 OnAllSpawnedDead
1608116163 OnAllTrue
16164+OnAngChanged
1608216165 OnAnimationBegun
1608316166 OnAnimationDone
1608416167 OnAnimationLoopCycleDone
@@ -16091,20 +16174,26 @@ OnAttackSubsided
1609116174 OnAwake
1609216175 OnAwakened
1609316176 OnBackgroundMap
16177+OnBannerChargingStateChanged
16178+OnBeamAimPosChanged
16179+OnBeamAnglesChanged
1609416180 OnBecomeActive
1609516181 OnBecomeCapturable
1609616182 OnBecomeInvulnerable
1609716183 OnBecomeVulnerable
1609816184 OnBeginFade
1609916185 OnBeginSequence
16186+OnBlackboardStateChanged
1610016187 OnBlockedClosing
1610116188 OnBlockedOpening
1610216189 OnBossKilled
1610316190 OnBossPhase1End
16191+OnBossTargetedEnemyChanged
1610416192 OnBreak
1610516193 OnBroken
1610616194 OnCacheInteraction
1610716195 OnCampCleared
16196+OnCanSlamDownChanged
1610816197 OnCancelFailedSequence
1610916198 OnCancelSequence
1611016199 OnCanceled
@@ -16140,10 +16229,19 @@ OnCase29
1614016229 OnCase30
1614116230 OnCase31
1614216231 OnCase32
16232+OnCellChanged
16233+OnCellChangedWS
1614316234 OnChangeLevel
1614416235 OnChangedFromMax
1614516236 OnChangedFromMin
16237+OnChargingStateChanged
16238+OnChoreoComponentPointerChanged
16239+OnCitadelAILifeStateChanged
16240+OnCitadelProjectileTimeScaleChanged
16241+OnClientRagdollChanged
16242+OnClientRagdollEnabledChanged
1614616243 OnClose
16244+OnColorChanged
1614716245 OnCommentaryMidGame
1614816246 OnCommentaryMultiplayerSpawn
1614916247 OnCommentaryNewGame
@@ -16153,14 +16251,18 @@ OnCompletion
1615316251 OnComponentTestFunc
1615416252 OnConditionsSatisfied
1615516253 OnConditionsTimeout
16254+OnConnectionStateChanged
1615616255 OnContested
16256+OnControllerChanged
16257+OnCrashingDownChanged
1615716258 OnCreditsDone
1615816259 OnCycleEnd
1615916260 OnDamage Settings
1616016261 OnDamageTaken
1616116262 OnDamaged
1616216263 OnDamagedByPlayer
1616316264 OnDeath
16265+OnDecalDimensionsChanged
1616416266 OnDefault
1616516267 OnDemoMapSpawn
1616616268 OnDestroyed
@@ -16169,7 +16271,12 @@ OnDetach
1616916271 OnDetached
1617016272 OnDetectedBulletFire
1617116273 OnDetectedExplosion
16274+OnDialogActivatorChanged
16275+OnDisabledHitgroupsChanged
1617216276 OnDisengage
16277+OnEffectsChanged
16278+OnElectricBeamCastsChanged
16279+OnEnableStateChanged
1617316280 OnEndLook
1617416281 OnEndSequence
1617516282 OnEndTouch
@@ -16185,6 +16292,8 @@ OnEventEnded
1618516292 OnEventFired
1618616293 OnEventStarted
1618716294 OnExit
16295+OnEyeBeamActiveChanged
16296+OnEyeBeamTargetChanged
1618816297 OnFacingLookat
1618916298 OnFactor1
1619016299 OnFactor2
@@ -16198,6 +16307,9 @@ OnFellBelowMax
1619816307 OnFellBelowMin
1619916308 OnFinalBreak
1620016309 OnFired
16310+OnFlagsChanged
16311+OnFlashDataChanged
16312+OnFlashStartChanged
1620116313 OnFoundEnemy
1620216314 OnFoundEntity
1620316315 OnFrame
@@ -16207,12 +16319,19 @@ OnFullyOpen
1620716319 OnGameInProgress
1620816320 OnGetValue
1620916321 OnGlovePulled
16322+OnGlowColorChanged
16323+OnGlowTypeChanged
16324+OnGoldCostChanged
16325+OnGrabBeamAnglesChanged
16326+OnGravityUpdated
1621016327 OnGreaterThan
1621116328 OnGreaterThanOrEqualTo
1621216329 OnGustEnd
1621316330 OnGustStart
1621416331 OnHalfHealth
1621516332 OnHealthChanged
16333+OnHeroChanged
16334+OnHeroPawnChanged
1621616335 OnHideoutTeleport
1621716336 OnHitMax
1621816337 OnHitMin
@@ -16221,6 +16340,7 @@ OnHurtPlayer
1622116340 OnIgnite
1622216341 OnIn
1622316342 OnInteracted
16343+OnInteractiveChanged
1622416344 OnInternalTestBool
1622516345 OnInternalTestColor
1622616346 OnInternalTestEntityHandle
@@ -16235,16 +16355,22 @@ OnInternalTestString
1623516355 OnInternalTestStringStringString
1623616356 OnInternalTestVector
1623716357 OnInternalTestVoid
16358+OnInterpolationAmountChanged
16359+OnInterpolationFrameChanged
16360+OnIsRollingChanged
1623816361 OnItemLimitChanged
1623916362 OnKilled
1624016363 OnLayerCycleUpdated
16364+OnLeapStateChanged
1624116365 OnLerpFinished
1624216366 OnLerpStarted
1624316367 OnLessThan
1624416368 OnLessThanOrEqualTo
1624516369 OnLifeChanged
16370+OnLifeStateChanged
1624616371 OnLoadGame
1624716372 OnLockedUse
16373+OnLookTargetChanged
1624816374 OnLostEnemy
1624916375 OnLostEnemyLOS
1625016376 OnLostPlayer
@@ -16263,19 +16389,31 @@ OnMinPlayerDist1
1626316389 OnMinPlayerDist2
1626416390 OnMinPlayerDist3
1626516391 OnMinPlayerDistAll
16392+OnMirageTornadoStateChanged
1626616393 OnMixed
16394+OnModifierPointerChanged
1626716395 OnMotionEnabled
16396+OnMoveTypeChanged
1626816397 OnMovementEnd
16398+OnMultiEnableStateChanged
1626916399 OnMultiNewMap
1627016400 OnMultiNewRound
16401+OnMyWeaponsChanged
1627116402 OnNPCStartedUsing
1627216403 OnNPCStoppedUsing
16404+OnNavIgnoreChanged
1627316405 OnNavLinkFinish
1627416406 OnNavLinkStart
16407+OnNetVarTeamNumChanged
16408+OnNetworkedAnimationChanged
16409+OnNetworkedDisableChanged
16410+OnNetworkedSequenceChanged
1627516411 OnNeutralKilled
1627616412 OnNeutralTakeDamage
1627716413 OnNewGame
16414+OnNextDropTimeChanged
1627816415 OnNextPoint
16416+OnNoClipEnableChanged
1627916417 OnNodePassed
1628016418 OnNotContested
1628116419 OnNotEqualTo
@@ -16284,6 +16422,8 @@ OnNotTouching
1628416422 OnNpcBreakFromPath
1628516423 OnNpcCompletedPath
1628616424 OnNpcStartedPath
16425+OnObserverModeChanged
16426+OnObserverTargetChanged
1628716427 OnOpen
1628816428 OnOscillate
1628916429 OnOscillateEndArrive
@@ -16292,36 +16432,53 @@ OnOscillateStartArrive
1629216432 OnOscillateStartDepart
1629316433 OnOut
1629416434 OnOutOfWorld
16435+OnOuterChanged
1629516436 OnPass
1629616437 OnPassThrough
1629716438 OnPassThroughForward
1629816439 OnPassThroughReverse
16440+OnPathChanged
1629916441 OnPaused
16442+OnPawnChanged
16443+OnPermanentlyBroken
1630016444 OnPickup
1630116445 OnPlay
16446+OnPlayerControllerNameChanged
1630216447 OnPlayerGotOffLadder
1630316448 OnPlayerGotOnLadder
1630416449 OnPlayerInZone
1630516450 OnPlayerOutZone
1630616451 OnPlayerPickup
1630716452 OnPlayerTouch
1630816453 OnPlayerUse
16454+OnPosChanged
1630916455 OnPostIdleEndSequence
16456+OnPowerupActiveChanged
1631016457 OnPreGameWait
1631116458 OnPressed
1631216459 OnPulseRequirement
16460+OnPunchChanged
16461+OnPunchJoltChanged
1631316462 OnPushedPlayer
1631416463 OnQuarterHealth
16464+OnQueuedEnableTimeChanged
1631516465 OnReachedPosition
1631616466 OnReachedStart
1631716467 OnReachedValueCustom
1631816468 OnReachedValueOne
1631916469 OnReachedValueZero
1632016470 OnRemove
16471+OnRenderAttributesChanged
16472+OnRenderModeChanged
16473+OnReplayCompat_GameSceneNodeOriginAngles
16474+OnReserveAmmoChanged
1632116475 OnReset
16476+OnResetClientTime
1632216477 OnResetOrCycleEnd
1632316478 OnResumed
1632416479 OnRevitilized
16480+OnRootBoneOffsetChanged
16481+OnRootBoneOffsetResetChanged
1632516482 OnRoseAboveMax
1632616483 OnRoseAboveMin
1632716484 OnRotationCompleted
@@ -16339,6 +16496,9 @@ OnScriptFireEvent02
1633916496 OnScriptFireEvent03
1634016497 OnScriptFireEvent04
1634116498 OnScriptFireEvent05
16499+OnSecondarySkeletonsChanged
16500+OnServerVelocityChanged
16501+OnShieldActiveChanged
1634216502 OnShowMessage
1634316503 OnSoundFinished
1634416504 OnSpark
@@ -16349,6 +16509,8 @@ OnSpawnGroupUnloadFinished
1634916509 OnSpawnGroupUnloadStarted
1635016510 OnSpawnNPC
1635116511 OnSpawnedNPCDied
16512+OnSprintingChanged
16513+OnSpriteScaleChanged
1635216514 OnStageAdvanced
1635316515 OnStart
1635416516 OnStartDeath
@@ -16361,6 +16523,7 @@ OnStartReverse
1636116523 OnStartTouch
1636216524 OnStartTouchAll
1636316525 OnStarted
16526+OnSteamIDChanged
1636416527 OnStop
1636516528 OnStopMatchmaking
1636616529 OnStopMoving
@@ -16370,8 +16533,13 @@ OnStyleEvent0
1637016533 OnStyleEvent1
1637116534 OnStyleEvent2
1637216535 OnStyleEvent3
16536+OnSubclassIDChanged
1637316537 OnTakeDamage
16538+OnTargetCameraAnglesChanged
16539+OnTargetCameraPositionChanged
16540+OnTargetedEnemyChanged
1637416541 OnTeleport
16542+OnTeleportAnglesChanged
1637516543 OnTemplateGroupSpawned
1637616544 OnTemplateSpawned
1637716545 OnThreeQuarterHealth
@@ -16384,6 +16552,8 @@ OnTouchedByEntity
1638416552 OnTouching
1638516553 OnTouchingChanged
1638616554 OnTouchingEachEntity
16555+OnTrackedStatsChanged
16556+OnTransformChanged
1638716557 OnTransitionToPathNodeComplete
1638816558 OnTrigger
1638916559 OnTriggerEndTouch
@@ -16395,6 +16565,11 @@ OnUnblockedClosing
1639516565 OnUnblockedOpening
1639616566 OnUnderAttack
1639716567 OnUnpressed
16568+OnUpdateCapsule
16569+OnUpdateEnablePhysics
16570+OnUpdateOBB
16571+OnUpdateSolidFlags
16572+OnUpdateSolidType
1639816573 OnUse
1639916574 OnUseLocked
1640016575 OnUser1
@@ -16403,14 +16578,20 @@ OnUser3
1640316578 OnUser4
1640416579 OnVREnabled
1640516580 OnVRNotEnabled
16581+OnVacuumTargetChanged
1640616582 OnVariantBool
1640716583 OnVariantColor
1640816584 OnVariantFloat
1640916585 OnVariantInt
1641016586 OnVariantString
1641116587 OnVariantVector
1641216588 OnVariantVoid
16589+OnVaultStateChanged
16590+OnVecAbilitiesChanged
16591+OnViewOf
This preview is truncated. The source commit contains the complete diff.
A
DumpSource2/network/client.txt
+4426-0
Added · line preview unavailable
A
DumpSource2/network/server.txt
+4995-0
Added · line preview unavailable
M
DumpSource2/schemas/client/CCitadel_Ability_Ratking_ScrapGrenadeVData.h
+1-0
@@ -20,6 +20,7 @@ class CCitadel_Ability_Ratking_ScrapGrenadeVData : public CitadelAbilityVData
2020 float32 m_flBounceTargetingPlayerWeight; // = 5
2121 float32 m_flBounceUpMagnitude; // = 1.8
2222 float32 m_flMinTimeBetweenExplosions; // = 0.7
23+ float32 m_flBounceTargetDistanceCheck; // = 2000
2324 // MPropertyStartGroup = "Visuals"
2425 CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_ShrapnelTracer;
2526 CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_BounceParticle;
M
DumpSource2/schemas/server/CCitadel_Ability_Ratking_ScrapGrenadeVData.h
+1-0
@@ -20,6 +20,7 @@ class CCitadel_Ability_Ratking_ScrapGrenadeVData : public CitadelAbilityVData
2020 float32 m_flBounceTargetingPlayerWeight; // = 5
2121 float32 m_flBounceUpMagnitude; // = 1.8
2222 float32 m_flMinTimeBetweenExplosions; // = 0.7
23+ float32 m_flBounceTargetDistanceCheck; // = 2000
2324 // MPropertyStartGroup = "Visuals"
2425 CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_ShrapnelTracer;
2526 CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_BounceParticle;
M
game/bin/win64/Qt5Gui_strings.txt
+0-4
@@ -29670,7 +29670,6 @@ OpenVG
2967029670 OpenVGSurface
2967129671 Option
2967229672 OrangeJuice
29673-Origin
2967429673 OriginBottomLeft
2967529674 OriginTopLeft
2967629675 Oslash
@@ -30867,7 +30866,6 @@ Standby
3086730866 StarWine
3086830867 State
3086930868 State changed:
30870-StateChanged
3087130869 Statement
3087230870 StaticText
3087330871 StatusBar
@@ -34495,8 +34493,6 @@ png_start_read_image/png_read_update_info: duplicate call
3449534493 png_write_info was never called before png_write_row
3449634494 point=
3449734495 positionsInBuffer
34498-posx
34499-posy
3450034496 pound
3450134497 powderblue
3450234498 powf
M
game/bin/win64/animationsystem_strings.txt
+0-1
@@ -3195,7 +3195,6 @@ Optional. Type 'Any'. An associated value, e.g. the Entity Handle which is respo
31953195 Or R%d <- R%d || R%d
31963196 Orientation Warp failed since there is not enough time left to warp or we're past the warp event!
31973197 Orientation warp failed since there wasnt a valid target direction set!
3198-Origin
31993198 Original
32003199 Original Foot
32013200 Original Joint
M
game/bin/win64/assetpreview_strings.txt
+0-3
@@ -44486,7 +44486,6 @@ Orient Parent Only
4448644486 Orient Rotation to 2D Direction
4448744487 Orient toward child bone.
4448844488 Orient toward parent bone.
44489-Origin
4449044489 Original Bone Name
4449144490 Original bone name cannot be empty
4449244491 Original name of the bone
@@ -85593,7 +85592,6 @@ vp P[m
8559385592 vpSq
8559485593 vp_m
8559585594 vphzc
85596-vpost
8559785595 vpt\rv
8559885596 vq=n0\m
8559985597 vqYt
@@ -85610,7 +85608,6 @@ vstac
8561085608 vsutils_py
8561185609 vsws
8561285610 vtFUITe
85613-vtex
8561485611 vu1#vQ]
8561585612 vu1&
8561685613 vuHQ
M
game/bin/win64/networksystem_strings.txt
+0-4
@@ -587,7 +587,6 @@ NETWORK_FIELD_CHANGED_REPLAY_COMPAT
587587 NETWORK_FIELD_CHANGED_TAG
588588 NETWORK_FIELD_CHANGED_TYPE_NONE
589589 NETWORK_FIELD_CHANGED_WITH_VALUE
590-NETWORK_FIELD_CHANGES_OFTEN_PRIORITY
591590 NETWORK_FIELD_CHANGES_OFTEN_PRIORITY_TOPOOGICAL
592591 NETWORK_FIELD_CHANGES_OFTEN_PRIORITY_TOPOOGICAL_SORTLOWER
593592 NETWORK_FIELD_DEFAULT_PRIORITY
@@ -872,7 +871,6 @@ client_update_rate
872871 closed by peer
873872 cmd_info
874873 context(0x%p)
875-coord
876874 coord_integral
877875 create_poll_group
878876 data_bits
@@ -908,7 +906,6 @@ fieldname
908906 fieldpath_%02d%02d%02d-%02d%02d%02d.csv
909907 filesystem
910908 fixed array
911-fixed8
912909 found it %s is %s\n
913910 g_pSteamGameServerNetworkingSockets
914911 g_pSteamNetworkingSockets
@@ -990,7 +987,6 @@ pri(%s%+d=%u)
990987 pri(%u)
991988 problem detected locally
992989 qangle_pitch_yaw
993-qangle_precise
994990 r\vph
995991 records
996992 regex
M
game/bin/win64/particles_strings.txt
+0-1
@@ -1803,7 +1803,6 @@ Only wrote %d (of %d) values when saving map!
18031803 Operator Name
18041804 Optional. Type 'Any'. An associated value, e.g. the Entity Handle which is responsible for this Cursor. The Tag is defined by the unique combination of Name and Value.
18051805 Or R%d <- R%d || R%d
1806-Origin
18071806 Oscillate scalar
18081807 Oscillate scalar simple
18091808 Oscillate vector
M
game/bin/win64/physicsbuilder_strings.txt
+0-3
@@ -10143,7 +10143,6 @@ Orient Parent Only
1014310143 Orient Rotation to 2D Direction
1014410144 Orient toward child bone.
1014510145 Orient toward parent bone.
10146-Origin
1014710146 Original Bone Name
1014810147 Original bone name cannot be empty
1014910148 Original name of the bone
@@ -14271,14 +14270,12 @@ vortex_count
1427114270 vortex_max_speed_mph
1427214271 voume_random_min_scale
1427314272 vphzc
14274-vpost
1427514273 vsDmxIO SketchUpScene
1427614274 vsDmxIO houdiniSceneIO
1427714275 vsUtils.py
1427814276 vscale
1427914277 vsky
1428014278 vsutils_py
14281-vtex
1428214279 vvtx
1428314280 vwnod
1428414281 vwrld
M
game/bin/win64/pulse_system_strings.txt
+0-1
@@ -1000,7 +1000,6 @@ OnOut2
10001000 Only wrote %d (of %d) values when saving map!
10011001 Optional. Type 'Any'. An associated value, e.g. the Entity Handle which is responsible for this Cursor. The Tag is defined by the unique combination of Name and Value.
10021002 Or R%d <- R%d || R%d
1003-Origin
10041003 Out1
10051004 Out2
10061005 Outflow List
M
game/bin/win64/resourcecompiler_strings.txt
+0-4
@@ -32273,7 +32273,6 @@ OrientPrimitives
3227332273 Orientation Score Weight
3227432274 Orientation Warp failed since there is not enough time left to warp or we're past the warp event!
3227532275 Orientation warp failed since there wasnt a valid target direction set!
32276-Origin
3227732276 Original
3227832277 Original Bone Name
3227932278 Original Foot
@@ -47426,7 +47425,6 @@ vmmd
4742647425 vmodulemetadata
4742747426 vmtst
4742847427 vnmclip
47429-vnmgraph
4743047428 vnmskel
4743147429 vnotify_ui
4743247430 voice_duck
@@ -47460,7 +47458,6 @@ voxel_size
4746047458 voxelize
4746147459 vparams
4746247460 vphzc
47463-vpost
4746447461 vptest
4746547462 vqw0\nU
4746647463 vrad3.exe
@@ -47489,7 +47486,6 @@ vsnd:ImpulseResponse
4748947486 vsnd_duration
4749047487 vsnd_file
4749147488 vsutils_py
47492-vtex
4749347489 vtex_c
4749447490 vtex_settings
4749547491 vv == NULL
M
game/bin/win64/resourcesystem_strings.txt
+0-2
@@ -297,7 +297,6 @@ vnmgraphvnmclip
297297 vnmskel
298298 vpdi
299299 vphys
300-vpost
301300 vptest
302301 vrman
303302 vsgraph
@@ -306,7 +305,6 @@ vsndevts
306305 vsndstckvseq
307306 vsurf
308307 vsvg
309-vtex
310308 vvis
311309 vwnod
312310 vwrld
M
game/bin/win64/scenefilecache_strings.txt
+0-1
@@ -1189,7 +1189,6 @@ vdata
11891189 very_fast
11901190 vmap
11911191 vnmclip
1192-vnmgraph
11931192 vnotify_ui
11941193 volumematcheseventramp
11951194 vrr1
M
game/bin/win64/toolframework2_strings.txt
+0-4
@@ -12380,7 +12380,6 @@ Order of animation sequences in compiled model. Specified entries will be order
1238012380 Orient Parent Only
1238112381 Orient toward child bone.
1238212382 Orient toward parent bone.
12383-Origin
1238412383 Original Bone Name
1238512384 Original bone name cannot be empty
1238612385 Original name of the bone
@@ -17368,7 +17367,6 @@ visgroupfilter
1736817367 vmap
1736917368 vmatPath
1737017369 vmesh
17371-vnmgraph
1737217370 vnotify_ui
1737317371 volume_randomn_min_scale
1737417372 volume_scale
@@ -17380,9 +17378,7 @@ vortex_count
1738017378 vortex_max_speed_mph
1738117379 voume_random_min_scale
1738217380 vphzc
17383-vpost
1738417381 vsky
17385-vtex
1738617382 vulture
1738717383 w6?Y
1738817384 w74@ffffb
M
game/bin/win64/vconsole2.exe_strings.txt
+0-1
@@ -5044,7 +5044,6 @@ Options:
50445044 Oqj\n
50455045 Oqpx
50465046 Or R%d <- R%d || R%d
5047-Origin
50485047 Original Path: %s\n
50495048 OriginalRawFileData
50505049 OriginalRawFileName
M
game/citadel/bin/win64/client_strings.txt
+35-298
@@ -3153,7 +3153,7 @@ $hRh
31533153 (default)
31543154 (end of input).\n\t This indicates a poorly specified lexer RULE\n\t or unterminated input element such as: "STRING["]\n
31553155 (fS{ggRcjh
3156-(fpDG
3156+(fpEG
31573157 (from angle, to angle, time) - Spherical lerp of angle from->to based on time
31583158 (h`H1pqA
31593159 (i/Al
@@ -3645,10 +3645,10 @@ $hRh
36453645 ../src/devtools/bin/certificates/game/
36463646 ..CPlayer_GetNewSteamAnnouncementState_Response"_
36473647 ..uR5&m
3648-.0JG
3649-.0RG
3648+.0KG
36503649 .0SG
3651-.0jG
3650+.0TG
3651+.0kG
36523652 .4bb
36533653 .97yY
36543654 .?AU?$CameraOp_Approach_t@M@@
@@ -17416,10 +17416,10 @@ $hRh
1741617416 .PEBVCMsgMatchMetaDataContents_Players@@
1741717417 .PEBVCRankedSeasonDefinition@@
1741817418 .PEBVILocalizationString@panorama@@
17419-.PJG
17420-.PLG
17421-.PRG
17419+.PKG
17420+.PMG
1742217421 .PSG
17422+.PTG
1742317423 .PartnerAccountType
1742417424 .PerFriendPreferences"*\n(CPlayer_SetPerFriendPreferences_Response"c\n
1742517425 .PerFriendPreferences"U\n'CPlayer_SetPerFriendPreferences_Request
@@ -17726,10 +17726,10 @@ $hRh
1772617726 .google.protobuf.ServiceOptions
1772717727 .kv3
1772817728 .lbN
17729-.pIG
1773017729 .pJG
17731-.pLG
17732-.pRG
17730+.pKG
17731+.pMG
17732+.pSG
1773317733 .png
1773417734 .pp@0
1773517735 .steammessages_unified_base.steamworkssdk.proto"
@@ -18240,8 +18240,8 @@ $hRh
1824018240 5s\nl
1824118241 5t?F
1824218242 5~EW
18243-6 6G
18244-6 HG
18243+6 7G
18244+6 IG
1824518245 6#6165676;6M6O6S6Y6a6k6m6
1824618246 6#RDP#
1824718247 6%vi
@@ -18258,12 +18258,12 @@ $hRh
1825818258 6666666666666666C:\buildworker\citadel_rel_win64\build\src\common\opensslwrapper.cpp
1825918259 67-s
1826018260 6?NumberValue@Value@v8@@QEBA?AV?$Maybe@N@2@V?$Local@VContext@v8@@@2@@Z
18261-6@0G
18262-6@DG
18261+6@1G
18262+6@EG
1826318263 6H,N
1826418264 6O|T%
18265-6P(G
18266-6P:G
18265+6P)G
18266+6P;G
1826718267 6Qd=
1826818268 6Returns the URL of the proper cloud server for a user.
1826918269 6True if the operation was successful, false otherwise.
@@ -18280,16 +18280,15 @@ $hRh
1828018280 6\n\vmatch_slots
1828118281 6\ng_flConfigMaxCoord
1828218282 6_wEX
18283-6`ZG
1828418283 6afD
1828518284 6bX+
1828618285 6c&0|vvX
1828718286 6i$R\nQ
1828818287 6l13
1828918288 6lkc
1829018289 6myY;
18291-6p;G
18292-6p@G
18290+6p<G
18291+6pAG
1829318292 6qo~
1829418293 6r-m_v
1829518294 6r1ij
@@ -18687,9 +18686,9 @@ $hRh
1868718686 @":\n$CCitadelUserMsg_SpectatorTeamChanged
1868818687 @08Nd
1868918688 @0pp
18690-@6 JG
18691-@6 RG
18692-@6`IG
18689+@6 KG
18690+@6 SG
18691+@6`JG
1869318692 @?SlowGetInternalField@Object@v8@@AEAA?AV?$Local@VData@v8@@@2@H@Z
1869418693 @BH]f
1869518694 @BoneSetup
@@ -18816,11 +18815,8 @@ AES_XTS_CIPHER
1881618815 AE_CHOREO_LOOP
1881718816 AFK fader: %.03f
1881818817 AG2 - EvaluateAnimList - Job Execute Func
18819-AG2_OnAnimGraphDefinitionOrModeChanged
18820-AG2_OnAnimGraphSerializationContextInvalidated
1882118818 AG2_PerformPreReload - %s - %s entity %d (%s) deleted %sgraph instance\n
1882218819 AG2_PerformReload - %s - %s entity %d (%s) to recreate the %sgraph instance\n
18823-AG2_PoseRecipeChanged
1882418820 AGgV
1882518821 AIRBOAT
1882618822 AI\tHpH8x
@@ -18953,9 +18949,6 @@ A_txt
1895318949 AbW_
1895418950 AbandonButton
1895518951 Abandoned
18956-AbiCompParticleTimeScaleChanged
18957-AbiCompSelectedAbilityChanged
18958-AbiCompTimeScaleChanged
1895918952 AbilitiesContainer
1896018953 AbilitiesModified
1896118954 AbilitiesUpgradedMedal1
@@ -19007,7 +19000,6 @@ AbilityButton4
1900719000 AbilityCastDelay
1900819001 AbilityCastFailed
1900919002 AbilityCastRange
19010-AbilityChanged
1901119003 AbilityChannelTime
1901219004 AbilityChargeUpTime
1901319005 AbilityCharges
@@ -19080,7 +19072,6 @@ AbilityUpgrade4
1908019072 AbilityUpgradeButton%lld
1908119073 AbilityUpgradeFailed
1908219074 AbilityUpgradeList
19083-AbilityUpgradeSellPriceChanged
1908419075 Aborting - cannot delete file: %s\n
1908519076 Abs Float
1908619077 Abs Int
@@ -19463,7 +19454,6 @@ Asset modifier index %d must be greater than or equal to zero
1946319454 AssetBrowse( %s )
1946419455 AssetBrowse()
1946519456 AssetModifier
19466-AssignedLaneChanged
1946719457 Assists
1946819458 AssistsContainer
1946919459 Associated Player Pawn
@@ -19488,7 +19478,6 @@ Asynchronously spawn an entity group from a list of spawn tables. A callback wil
1948819478 Asynchronously spawns a single entity from a table
1948919479 AtMaximum
1949019480 AtMinimum
19491-AttachStateChanged
1949219481 Attachment Name
1949319482 AttachmentHandle_t[10]
1949419483 AttackConeAngle
@@ -20487,7 +20476,7 @@ C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\citadel_stats_sha
2048720476 C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\citadel_unit_query_system.cpp
2048820477 C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\citadel_zip_line_node.cpp
2048920478 C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_bull.cpp:426
20490-C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_ratking.cpp:3838
20479+C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_ratking.cpp:3839
2049120480 C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_shiv.cpp:2070
2049220481 C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_tengu.cpp:2172
2049320482 C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_viscous.cpp:1551
@@ -20923,7 +20912,6 @@ CCitadelGaffer_API::BlendTo
2092320912 CCitadelGameAccountClient
2092420913 CCitadelGameAssetPrewarmSystem
2092520914 CCitadelGameStatePostProcessingController
20926-CCitadelGamerules*
2092720915 CCitadelGenericData
2092820916 CCitadelHeroBuildsManager
2092920917 CCitadelHeroBuildsManager::CopyPlayerBuild
@@ -21282,7 +21270,6 @@ CDecalGameSystemDebugVisualizer
2128221270 CDepthPyramidComputeRenderer::RenderMultiPass
2128321271 CDescribeData::DumpEntity
2128421272 CDestructiblePartsComponent *
21285-CDestructiblePartsSystemComponent*
2128621273 CDirtySpatialPartitionEntityList::UpdateDirtySpatialPartitionEntities
2128721274 CDistanceFieldInstanceSceneObjectDesc
2128821275 CDllVerificationMonitor
@@ -21557,9 +21544,6 @@ CGameSceneNode::StartHierarchicalAttachment: Cannot start hierarchical attachmen
2155721544 CGameSceneNode::StartHierarchicalAttachment: Encountered unknown attachment in parent entity "%s" (model "%s")!\n
2155821545 CGameSceneNode::StartHierarchicalAttachment: Invalid use of attachment-based hierarchy in non-skeleton instance based entity %s!\n
2155921546 CGameSceneNode::StartHierarchicalAttachment: Invalid use of bone-based hierarchy in non-skeleton instance based entity %s!\n
21560-CGameSceneNode::m_angRotation
21561-CGameSceneNode::m_hParent
21562-CGameSceneNode::m_hierarchyAttachName
2156321547 CGameSoundEventName
2156421548 CGame_UI_MonitorPanelSystem
2156521549 CGlobalSymbol
@@ -23366,7 +23350,6 @@ CUtlStringToken hash collision between the two fields %s and %s!\n\tRename one o
2336623350 CUtlStringTokenWithStorage
2336723351 CUtlSymbol
2336823352 CUtlVector< %s >
23369-CUtlVector< CEconItemAttribute >
2337023353 CUtlVector<%s>
2337123354 CUtlVector<%s> counts differ (net %d - pred %d) delta( %d)
2337223355 CUtlVector<%s> element [%d] missing from net
@@ -23770,7 +23753,6 @@ Chat.Wheel.Received
2377023753 ChatArrow
2377123754 ChatDisabled
2377223755 ChatExpanded
23773-ChatGroupsChanged
2377423756 ChatInput
2377523757 ChatLine
2377623758 ChatMessage
@@ -25005,7 +24987,6 @@ Clamp Float
2500524987 Clamp Int
2500624988 Clamp value to range (float)
2500724989 Clamp value to range (int)
25008-ClampHealth
2500924990 Clamping dimensions of panorama world panel from %d x %d to %d x %d! (%.1f" x %.1f" @ %.1f DPI, %.1f window scale)\n
2501024991 Class does not allow allocation from its schema binding
2501124992 Class does not allow construction from its schema binding
@@ -25147,7 +25128,6 @@ Collapsed
2514725128 CollidePlayersStopTime
2514825129 Collision Height
2514925130 Collision Radius
25150-CollisionAttributeChanged
2515125131 Color (%d %d %d %d)
2515225132 Color Blindness Simulation
2515325133 Color Blindness Simulator
@@ -25513,7 +25493,6 @@ Cubemap %d Face %d Invalid Pixel %d, %d: %.2f %.2f %.2f %.2f\n
2551325493 Cubemap %s has invalid radiance coefficients!
2551425494 Cubemap is still loaded -- will force reload after map load: %s\n
2551525495 CuesContainer
25516-CurrenciesChanged
2551725496 CurrencyChange
2551825497 CurrencyUnlock
2551925498 Current music state seek time: %.03f
@@ -26123,7 +26102,6 @@ Desired Kill Priority
2612326102 Desired Layout Height
2612426103 Desired Layout Width
2612526104 Desired health if this is a request, otherwise the health it's at at this point.
26126-DesiredLaneChanged
2612726105 Destroy Entities
2612826106 Destroy Immediately
2612926107 Destroy a tier 1 tower in less than 10 minutes
@@ -26132,7 +26110,6 @@ DestroyParticle
2613226110 DestroyParticleInvolving
2613326111 DestroyParticleNamed
2613426112 DestroyPhysicsSim
26135-DestroyedChanged
2613626113 Destroying
2613726114 DestructiblePartDamageRequestAPI
2613826115 DestructiblePartDamageRequestAPI::GetDamageLevel
@@ -27493,9 +27470,7 @@ FocusBlocker
2749327470 Focused
2749427471 FocusedMod
2749527472 FocusedOnMod
27496-FogController
2749727473 FogLightBinnerSetup
27498-FogStateChanged
2749927474 FolderUpButton
2750027475 FoliageAnimation
2750127476 Follow Bone
@@ -27553,7 +27528,7 @@ Found soundscape entity "%s" with no soundscape name.\n
2755327528 FourLane
2755427529 FourVectors
2755527530 FourthHitDamagePercentage
27556-Fp$G
27531+Fp%G
2755727532 Frac
2755827533 Frac: %.2f
2755927534 Fractional component (ie. returns 0.34 for 12.34)
@@ -28440,7 +28415,6 @@ HeroBadgeSmall
2844028415 HeroBanAllowed
2844128416 HeroBanNotAllowed_NewHero
2844228417 HeroBanNotAllowed_NoBans
28443-HeroBuildChanged
2844428418 HeroBuildList
2844528419 HeroBuildListItem
2844628420 HeroBuildListItem_%d
@@ -28467,7 +28441,6 @@ HeroDataManifest_global_client
2846728441 HeroDataSystem
2846828442 HeroDisplay
2846928443 HeroDraftAttempt
28470-HeroDraftPositionChanged
2847128444 HeroDragHover
2847228445 HeroDropDownOption
2847328446 HeroFilter
@@ -28663,7 +28636,6 @@ HoldProgress
2866328636 HomingActive
2866428637 HonorableMentions
2866528638 HookImpactDelay
28666-HookVictimChanged
2866728639 HookingSlowSpeedLimit
2866828640 HopOffEffecDuration
2866928641 HopOutLockoutDuration
@@ -28915,9 +28887,7 @@ InGame
2891528887 InGameControls
2891628888 InHideout
2891728889 InHideoutEditMode
28918-InHideoutZoneChanged
2891928890 InIntro
28920-InItemShopZoneChanged
2892128891 InMatchMaking
2892228892 InMatchmaking
2892328893 InMemoryFileUpdate
@@ -28928,7 +28898,6 @@ InPartyChat
2892828898 InPreGame
2892928899 InPreIntro
2893028900 InQueue
28931-InRegenZoneChanged
2893228901 InRoster
2893328902 InRoster_HighPriority
2893428903 InRoster_Priority
@@ -29272,7 +29241,6 @@ ItemDescriptionsLanguageBlock
2927229241 ItemDisplay
2927329242 ItemDraft
2927429243 ItemDraftReroll
29275-ItemDraftRoundChanged
2927629244 ItemEnhancements
2927729245 ItemHeader
2927829246 ItemID
@@ -29282,7 +29250,6 @@ ItemQuickCastDropDown
2928229250 ItemQuickCastDropDownContainer
2928329251 ItemQuickCastHeroIcon
2928429252 ItemQuickCastMode
29285-ItemSellPriceChanged
2928629253 ItemSlotType
2928729254 ItemStat_
2928829255 ItemTest_CreateTestItemSet: %s\n
@@ -29696,7 +29663,6 @@ Lessons
2969629663 Level
2969729664 Level Up Rule:
2969829665 Level: %s\n
29699-LevelChanged
2970029666 LevelUpBaseHealth
2970129667 LevelUpBaseMeleeDamage
2970229668 LevelUpBaseWeaponDamage
@@ -29733,7 +29699,6 @@ LightMeleeTimeWindow
2973329699 LightProbeVolumeToolsSelection_AmbientCube
2973429700 LightProbeVolumeToolsSelection_SH2_DC
2973529701 LightQueryGameSystem
29736-LightRenderingChanged
2973729702 LightStylesManifest_Client
2973829703 Lighting
2973929704 LightmapUV
@@ -29821,15 +29786,10 @@ Local player disconnected...\n
2982129786 LocalAccountStats
2982229787 LocalKeySet
2982329788 LocalPlayer
29824-LocalPlayerAndObserversExclusive
29825-LocalPlayerAndPredictorsExclusive
2982629789 LocalPlayerChallengeStatus
2982729790 LocalPlayerDead
29828-LocalPlayerExclusive
2982929791 LocalPlayerJoiningTeamChat
2983029792 LocalPlayerLane
29831-LocalPlayerOwnerAndObserversExclusive
29832-LocalPlayerOwnerExclusive
2983329793 LocalPlayerScreen
2983429794 LocalPlayerTeam1
2983529795 LocalPlayerTeam2
@@ -29839,10 +29799,8 @@ LocalPlayer_ShowScreenNoAnimation
2983929799 LocalPlayer_SkipForward
2984029800 LocalScale
2984129801 LocalTeamControls
29842-LocalTeamExclusive
2984329802 LocalTime
2984429803 LocalVector
29845-LocalWeaponExclusive
2984629804 LocalizationChanged
2984729805 Localize_Create
2984829806 LocatorTargetHide
@@ -30114,7 +30072,6 @@ MapMappingsEntry
3011430072 MapPingPanel
3011530073 MapValuesEntry
3011630074 MarkDuration
30117-MarkSurroundingBoundsDirty
3011830075 MarkerTrack
3011930076 MarkerTypeDropdown
3012030077 MarkersContainer
@@ -30414,7 +30371,6 @@ MissingHealthBurstPct
3041430371 MissingHealthDamagePercentage
3041530372 MissingHealthPercentHeal
3041630373 MixedPureDamage
30417-MixedShadowsChanged
3041830374 MlT8
3041930375 Mlt(J
3042030376 Mod R%d <- R%d %% R%d
@@ -30510,7 +30466,6 @@ MoreHistoryLoading
3051030466 MoreHistoryNotAvailable
3051130467 MoreThanOneItemInQueue
3051230468 MotionVectors
30513-MotorSharedPoseUpdated
3051430469 MouseButton1
3051530470 MouseButton2
3051630471 MouseButton3
@@ -30673,7 +30628,6 @@ NETSCAPE_SPKAC
3067330628 NETSCAPE_SPKI
3067430629 NETSCAPE_SPKI_b64_decode
3067530630 NETSCAPE_SPKI_b64_encode
30676-NETWORK_FIELD_CHANGES_OFTEN_PRIORITY
3067730631 NEUTRAL
3067830632 NEVERGIB
3067930633 NEW CERTIFICATE REQUEST
@@ -31115,37 +31069,6 @@ Objective_Friendly_T3_Final
3111531069 Objective_Team1_T3_Final
3111631070 Objective_Team2_T3_Final
3111731071 ObservableNetworkVar
31118-ObservableRecv_m_bChanneling
31119-ObservableRecv_m_bInCastDelay
31120-ObservableRecv_m_bIsSliding
31121-ObservableRecv_m_bLeaping
31122-ObservableRecv_m_bToggleState
31123-ObservableRecv_m_eFlightState
31124-ObservableRecv_m_flAttackTriggeredTime
31125-ObservableRecv_m_flCooldownEnd
31126-ObservableRecv_m_flMovementControlActiveTime
31127-ObservableRecv_m_flParrySuccessEndTime
31128-ObservableRecv_m_flPostCastDelayEndTime
31129-ObservableRecv_m_flScopeStartTime
31130-ObservableRecv_m_flShotTimeScaleEndTime
31131-ObservableRecv_m_flSlideChangeTime
31132-ObservableRecv_m_flSlowGetupStartTime
31133-ObservableRecv_m_flSpeedBoostEndTime
31134-ObservableRecv_m_flStateStartTime
31135-ObservableRecv_m_flSuccessfulRiposteTime
31136-ObservableRecv_m_flZiplineAirDrag
31137-ObservableRecv_m_iHealth
31138-ObservableRecv_m_iMaxHealth
31139-ObservableRecv_m_iRegenStacks
31140-ObservableRecv_m_iRemainingCharges
31141-ObservableRecv_m_iResonantHealingRegenStacks
31142-ObservableRecv_m_nCurrentRiposteState
31143-ObservableRecv_m_nFastFireEndTime
31144-ObservableRecv_m_nLevel
31145-ObservableRecv_m_nUpgradeInfo
31146-ObservableRecv_m_tDrainLifeStopTime
31147-ObservableRecv_m_tSlowStartTime
31148-ObservableRecv_m_tSlowStopTime
3114931072 ObsoleteBuild
3115031073 Obstruction test
3115131074 OcclusionQueryIssueLayer
@@ -31161,136 +31084,33 @@ Oh%u'
3116131084 OldGods
3116231085 On Interval
3116331086 On True
31164-OnAbilityImbuedChanged
31165-OnAbilitySlotChanged
31166-OnActiveChanged
31167-OnActiveWeaponChanged
31168-OnAngChanged
31169-OnBannerChargingStateChanged
31170-OnBeamAimPosChanged
31171-OnBeamAnglesChanged
31172-OnBlackboardStateChanged
3117331087 OnBookNavButtonUnlock
31174-OnBossTargetedEnemyChanged
31175-OnCanSlamDownChanged
31176-OnCellChanged
31177-OnCellChangedWS
31178-OnChargingStateChanged
31179-OnChoreoComponentPointerChanged
31180-OnCitadelAILifeStateChanged
3118131088 OnCitadelHudUpdate
31182-OnCitadelProjectileTimeScaleChanged
31183-OnClientRagdollChanged
31184-OnClientRagdollEnabledChanged
31185-OnColorChanged
31186-OnConnectionStateChanged
31187-OnControllerChanged
3118831089 OnCooldown
31189-OnCrashingDownChanged
31190-OnDecalDimensionsChanged
31191-OnDialogActivatorChanged
31192-OnDisabledHitgroupsChanged
31193-OnEffectsChanged
31194-OnElectricBeamCastsChanged
31195-OnEnableStateChanged
3119631090 OnEntText
3119731091 OnEntityOutputListen( %s, %s )\n
3119831092 OnEventSpecTargetUpdated
31199-OnEyeBeamActiveChanged
31200-OnEyeBeamTargetChanged
31201-OnFlagsChanged
31202-OnFlashDataChanged
31203-OnFlashStartChanged
3120431093 OnGameStateChanged: %s (%d)\n
31205-OnGlowColorChanged
31206-OnGlowTypeChanged
31207-OnGoldCostChanged
31208-OnGrabBeamAnglesChanged
31209-OnGravityUpdated
31210-OnHeroChanged
31211-OnHeroPawnChanged
3121231094 OnHitDiminish
31213-OnInteractiveChanged
31214-OnInterpolationAmountChanged
31215-OnInterpolationFrameChanged
3121631095 OnInterval
31217-OnIsRollingChanged
3121831096 OnKillDiminish
3121931097 OnLandDamageRadius
3122031098 OnLatchInterpolatedVariablesHelper
31221-OnLeapStateChanged
31222-OnLifeStateChanged
31223-OnLookTargetChanged
31224-OnMirageTornadoStateChanged
31225-OnModifierPointerChanged
3122631099 OnMouseMove
31227-OnMoveTypeChanged
31228-OnMultiEnableStateChanged
31229-OnMyWeaponsChanged
31230-OnNavIgnoreChanged
31231-OnNetVarTeamNumChanged
31232-OnNetworkedAnimationChanged
31233-OnNetworkedDisableChanged
31234-OnNetworkedSequenceChanged
31235-OnNextDropTimeChanged
31236-OnNoClipEnableChanged
31237-OnObserverModeChanged
31238-OnObserverTargetChanged
3123931100 OnOpen event
31240-OnOuterChanged
3124131101 OnPanelStyleChanged
31242-OnPathChanged
31243-OnPawnChanged
3124431102 OnPawnProcessCommand
31245-OnPermanentlyBroken
31246-OnPlayerControllerNameChanged
3124731103 OnPlayerDeath: Cannot replay without local player\n
31248-OnPosChanged
31249-OnPowerupActiveChanged
3125031104 OnPreDataUpdate: missing ent %d
31251-OnPunchChanged
31252-OnPunchJoltChanged
31253-OnQueuedEnableTimeChanged
31254-OnRenderAttributesChanged
31255-OnRenderModeChanged
31256-OnReplayCompat_GameSceneNodeOriginAngles
31257-OnReserveAmmoChanged
31258-OnResetClientTime
31259-OnRootBoneOffsetChanged
31260-OnRootBoneOffsetResetChanged
3126131105 OnScriptFireEvent%02d
31262-OnSecondarySkeletonsChanged
31263-OnServerVelocityChanged
31264-OnShieldActiveChanged
3126531106 OnSimulate
3126631107 OnSimulationTimeChanged
3126731108 OnSource1Source1LegacyGameEvent: Early event sv %d / cl %d. Total in queue %d.\n
31268-OnSprintingChanged
31269-OnSpriteScaleChanged
31270-OnSteamIDChanged
3127131109 OnSteamServerConnectFailure(result=%u, StillRetrying=%d)\n
3127231110 OnSteamServersConnected()\n
3127331111 OnSteamServersDisconnected(result=%u)\n
3127431112 OnStyleEvent%u
31275-OnSubclassIDChanged
31276-OnTargetCameraAnglesChanged
31277-OnTargetCameraPositionChanged
31278-OnTargetedEnemyChanged
31279-OnTeleportAnglesChanged
31280-OnTrackedStatsChanged
31281-OnTransformChanged
31282-OnUpdateCapsule
31283-OnUpdateEnablePhysics
31284-OnUpdateOBB
31285-OnUpdateSolidFlags
31286-OnUpdateSolidType
3128731113 OnUpgradeInfoChanged
31288-OnVacuumTargetChanged
31289-OnVaultStateChanged
31290-OnVecAbilitiesChanged
31291-OnViewOffsetChanged
31292-OnWaterLevelChangeNetworked
31293-OnWearablesChanged
3129431114 OneSlice
3129531115 Online
3129631116 Only Destroy When Gibbing
@@ -31352,7 +31172,6 @@ Order:
3135231172 Order:
3135331173 Orientation Warp failed since there is not enough time left to warp or we're past the warp event!
3135431174 Orientation warp failed since there wasnt a valid target direction set!
31355-Origin
3135631175 Original Contact Point
3135731176 OrqK
3135831177 Other (specify in comments)
@@ -31948,7 +31767,6 @@ ParticleEffect_global_client
3194831767 ParticleManager
3194931768 ParticleMgr()->Init
3195031769 ParticleRadius
31951-ParticleRadiusChanged
3195231770 ParticleScenePanel
3195331771 ParticleSkipToTime
3195431772 ParticleSystem
@@ -31984,7 +31802,6 @@ Pass table - Inputs: entity, effect
3198431802 Pass table - Inputs: start, end, ent, (optional mins, maxs) -- outputs: pos, fraction, hit, startsolid, normal
3198531803 Pass table - Inputs: start, end, min, max, mask, ignore -- outputs: pos, fraction, hit, enthit, startsolid
3198631804 Pass table - Inputs: startpos, endpos, mask, ignore -- outputs: pos, fraction, hit, enthit, startsolid
31987-PassiveFXChanged
3198831805 PassiveModsContainer
3198931806 PassthroughCaller: %s
3199031807 Password
@@ -32179,7 +31996
This preview is truncated. The source commit contains the complete diff.
M
game/citadel/bin/win64/server_strings.txt
+58-239
@@ -182,8 +182,6 @@
182182 ( stack %d )
183183 (%ld unused bits)\n
184184 (%u unread)
185- (08@HPX`j`
186- (08@HPZ`
187185 (Dirty Animation)
188186 (INVALID PSS PARAMETERS)\n
189187 (Negative)
@@ -210,6 +208,7 @@
210208 - outgoing indirect connection %d\n
211209 - vert %d = (%0.3f, %0.3f, %0.3f)\n
212210 -0000
211+ .0jv
213212 8f\ff
214213 : Extraneous input - expected %s ...\n
215214 : Extraneous input - expected <EOF>\n
@@ -1389,6 +1388,7 @@ $light_emissive
13891388 (4Pl
13901389 (5Me
13911390 (5jP
1391+(A3E
13921392 (ACTIVE)
13931393 (BZq
13941394 (CAI_BaseNPC)\nActive behavior name
@@ -1794,6 +1794,7 @@ $light_emissive
17941794 (debug)
17951795 (default)
17961796 (end of input).\n\t This indicates a poorly specified lexer RULE\n\t or unterminated input element such as: "STRING["]\n
1797+(fP[v
17971798 (fS{ggRcjh
17981799 (from angle, to angle, time) - Spherical lerp of angle from->to based on time
17991800 (hInflictor, hAttacker, flDamage) - Allocate a damageinfo object, used as an argument to TakeDamage(). Call DestroyDamageInfo( hInfo ) to free the object.
@@ -1813,6 +1814,7 @@ $light_emissive
18131814 (only for reason=thank_player)
18141815 (parent %d)
18151816 (partial match ok)
1817+(q1E
18161818 (quaternion,quaternion,float) very basic interpolation of v0 to v1 over t on [0,1]
18171819 (quaternion,vector,float) rotates a quaternion by the specified angle around the specified vector axis
18181820 (until %.2f)
@@ -14465,6 +14467,7 @@ $light_emissive
1446514467 .HCK\v
1446614468 .MODIFIER_ENTRY_TYPE
1446714469 .PARTICLE_MESSAGE
14470+.PBv
1446814471 .PEAVCAI_MotorServices@@
1446914472 .PEAVCBodyComponent@@
1447014473 .PEAVCChoreoComponent@@
@@ -14484,8 +14487,8 @@ $light_emissive
1448414487 .PEAVCPlayer_WeaponServices@@
1448514488 .PartnerAccountType
1448614489 .PingCommonData
14490+.Pmv
1448714491 .PostProcessingGameStates
14488-.Pyv
1448914492 .Q.Ol
1449014493 .\crypto\asn1\a_bitstr.c
1449114494 .\crypto\asn1\a_bool.c
@@ -14770,9 +14773,7 @@ $light_emissive
1477014773 .google.protobuf.ServiceOptions
1477114774 .lbN
1477214775 .league
14773-.p8v
1477414776 .pp@0
14775-.pvv
1477614777 .solo
1477714778 .steammessages_unified_base.steamworkssdk.proto"\\n"CMsgSteamLearnDataSourceDescObject
1477814779 .text$
@@ -14829,14 +14830,13 @@ $light_emissive
1482914830 0123456789
1483014831 02V8[
1483114832 05=k
14832-08@HR`
14833-08B`
1483414833 08bX
1483514834 09,h
1483614835 0;Q5[
1483714836 0<cz
1483814837 0=normal, 1=rebirth, 2=rejuvenator
1483914838 0AgffA
14839+0D"q
1484014840 0M2~@p
1484114841 0W/5
1484214842 0Z@q
@@ -14867,7 +14867,7 @@ $light_emissive
1486714867 0e\r8
1486814868 0pp@5tqE?|sO541
1486914869 0tU+xc:
14870-0v$#q
14870+0vd$q
1487114871 0x%s
1487214872 0}dV
1487314873 1 if the pinged ability is active and flagged CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS
@@ -15020,6 +15020,7 @@ $light_emissive
1502015020 2\r.CameraAction
1502115021 2\rlhp
1502215022 2\tV_ZSTD_getFrameContentSize
15023+2\vpD"q
1502315024 2^pV
1502415025 2_BONE_IK
1502515026 2_tasks_left
@@ -15137,16 +15138,18 @@ $light_emissive
1513715138 5s\nl
1513815139 5t?F
1513915140 5~EW
15140-6 Jv
15141-6 Lv
15141+6 Gv
15142+6 fv
1514215143 6#6165676;6M6O6S6Y6a6k6m6
1514315144 6#RDP#
1514415145 6%vi
1514515146 6,2K
1514615147 6-zeZ
1514715148 60.0
1514815149 60000
15149-60yv
15150+600v
15151+60?v
15152+60Qv
1515015153 62$|S)6f
1515115154 64CK\vH
1515215155 65535
@@ -15156,10 +15159,13 @@ $light_emissive
1515615159 666666666666666666666666666666666666666666666666\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\.\ssl\s3_enc.c
1515715160 6666666666666666HeroPersona_t
1515815161 67-s
15162+6@Bv
15163+6@tv
15164+6@zv
1515915165 6H,N
1516015166 6O|T%
15161-6P8v
15162-6Pjv
15167+6PRv
15168+6PWv
1516315169 6Qd=
1516415170 6\n2GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENTITY_POSITION
1516515171 6\n2STEAMLEARN_INFERENCE_ERROR_INVALID_NAMED_INFERENCE
@@ -15172,13 +15178,16 @@ $light_emissive
1517215178 6\n\vmatch_slots
1517315179 6\ng_flConfigMaxCoord
1517415180 6_wEX
15181+6`Kv
15182+6`Mv
1517515183 6afD
1517615184 6bX+
1517715185 6c&0|vvX
1517815186 6i$R\nQ
1517915187 6l13
1518015188 6lkc
1518115189 6myY;
15190+6pzv
1518215191 6qo~
1518315192 6r-m_v
1518415193 6r1ij
@@ -15252,7 +15261,6 @@ $light_emissive
1525215261 8\n\vreason_code
1525315262 8\v8!83858A8G8K8S8W8_8e8o8q8}8
1525415263 8]Vc2
15255-8au<
1525615264 8ca1
1525715265 8dS2
1525815266 8pe7?
@@ -15446,7 +15454,6 @@ $light_emissive
1544615454 >#>)>/>3>A>W>c>e>w>
1544715455 >(Only show on Minimap, no world, no sound
1544815456 >0 = watershed, 1 = monotone, 2 = layers
15449->0Zv
1545015457 >33s?
1545115458 >4|6eXg_e
1545215459 >7^0g
@@ -15468,8 +15475,7 @@ $light_emissive
1546815475 >>NAVGEN: stage %02d / %02d: %s, disabled\n
1546915476 >BShow Ping Indicator at Ping Location, Play Ping Sound, and Play VO
1547015477 >CShow Ping Indicator on Pinging Player, Play Ping Sound, and Play VO
15471->PFv
15472->PGv
15478+>PCv
1547315479 >POTG Eval: Best play interval(%.3f -> %.3f)[%.1fs] (cur: %.3f) score (%.2f -> %.2f). Primary Ent (%s)\n
1547415480 >Sem
1547515481 >WK6
@@ -15526,14 +15532,11 @@ $light_emissive
1552615532 ?x29
1552715533 @!@%@+@1@?@C@E@]@a@g@m@
1552815534 @":\n$CCitadelUserMsg_SpectatorTeamChanged
15529-@08N$#q
15535+@08Nd$q
1553015536 @0pp
15531-@6P\rv
15532-@6P`v
1553315537 @Accolades
1553415538 @BH]f
15535-@HPX`hv
15536-@HV`Hv
15539+@HPX`hv02v
1553715540 @MfKZ
1553815541 @Pgl
1553915542 @Pu\rm
@@ -15546,9 +15549,11 @@ $light_emissive
1554615549 @\n<STEAMLEARN_SNAPSHOT_PROJECT_ERROR_INTERNAL_DATA_SOURCE_ERROR
1554715550 @\n\fSingleObject
1554815551 @dKb]
15552+@fd$q
1554915553 @fff>fff>fff>fff>
1555015554 @i1V
1555115555 @n2w
15556+@nd$q
1555215557 @player_start_teleport_destination
1555315558 @zipline_panel_tutorial_relay
1555415559 A graph associated with the point_pulse server entity.
@@ -15656,11 +15661,8 @@ AES_XTS
1565615661 AES_XTS_CIPHER
1565715662 AE_CHOREO_LOOP
1565815663 AG2 - EvaluateAnimList - Job Execute Func
15659-AG2_OnAnimGraphDefinitionOrModeChanged
15660-AG2_OnAnimGraphSerializationContextInvalidated
1566115664 AG2_PerformPreReload - %s - %s entity %d (%s) deleted %sgraph instance\n
1566215665 AG2_PerformReload - %s - %s entity %d (%s) to recreate the %sgraph instance\n
15663-AG2_PoseRecipeChanged
1566415666 AGgV
1566515667 AI %s(%d) starting the same schedule %s repeatedly in the same tick %d (at %.2f).\n
1566615668 AI Conditions
@@ -15820,9 +15822,6 @@ AbW_
1582015822 Abandon
1582115823 Abandon Follow Mover Transition [path=%s id=%i]
1582215824 Abandoned
15823-AbiCompParticleTimeScaleChanged
15824-AbiCompSelectedAbilityChanged
15825-AbiCompTimeScaleChanged
1582615825 Ability !COND_CAN_MOVE_THEN_USE_ABILITY
1582715826 Ability %d Damage to %s
1582815827 Ability %u Damage to Player
@@ -16087,7 +16086,6 @@ AnimSequence Is Public
1608716086 AnimSequence Public Name
1608816087 AnimTaskTypes
1608916088 AnimTickUpdate
16090-AnimTime
1609116089 AnimationLoopMode
1609216090 AnimationTimeScale
1609316091 Animgraph Is Public
@@ -16177,7 +16175,6 @@ Asset modifier index %d must be greater than or equal to zero
1617716175 AssetBrowse( %s )
1617816176 AssetBrowse()
1617916177 AssetModifier
16180-AssignedLaneChanged
1618116178 Assists
1618216179 Associated Player Pawn
1618316180 Astro's Lasso
@@ -16189,7 +16186,6 @@ AsyncSave
1618916186 Asynchronously spawn an entity group from a list of spawn tables. A callback will be triggered when the spawning is complete
1619016187 Asynchronously spawns a single entity from a table
1619116188 Attach an effect control point to an entity
16192-AttachStateChanged
1619316189 AttachToEntity
1619416190 AttachedEntityThink
1619516191 Attachment Name
@@ -17080,7 +17076,7 @@ C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_he
1708017076 C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_familiar.cpp
1708117077 C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_necro.cpp
1708217078 C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_necro.cpp:2009
17083-C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_ratking.cpp:3838
17079+C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_ratking.cpp:3839
1708417080 C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_shiv.cpp:2070
1708517081 C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_tengu.cpp:2172
1708617082 C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\heroes\citadel_hero_viscous.cpp:1551
@@ -17853,7 +17849,6 @@ CCitadelGameRules::Think()
1785317849 CCitadelGameRules:Pause = false PlayerId=%d fDelay=%4.2f\n
1785417850 CCitadelGameRules:Pause = true PlayerId=%d fDelay=%4.2f\n
1785517851 CCitadelGameStatePostProcessingController
17856-CCitadelGamerules*
1785717852 CCitadelGenericData
1785817853 CCitadelHLTVDirector
1785917854 CCitadelHLTVDirector::FinishRecording m_szLastReplayFilename = %s\n
@@ -18211,7 +18206,6 @@ CDecalGameSystem::LoopInit
1821118206 CDestructiblePartsComponent *
1821218207 CDestructiblePartsComponent::OnOwnerTakeDamage_React_TryCreateBreakPieces
1821318208 CDestructiblePartsComponent::OnOwnerTakeDamage_React_TryForceDamageApply
18214-CDestructiblePartsSystemComponent*
1821518209 CDirtySpatialPartitionEntityList::UpdateDirtySpatialPartitionEntities
1821618210 CDynamicLightDynamicLightThink
1821718211 CDynamicLight_API
@@ -18863,9 +18857,6 @@ CGameSceneNode::StartHierarchicalAttachment: Cannot start hierarchical attachmen
1886318857 CGameSceneNode::StartHierarchicalAttachment: Encountered unknown attachment in parent entity "%s" (model "%s")!\n
1886418858 CGameSceneNode::StartHierarchicalAttachment: Invalid use of attachment-based hierarchy in non-skeleton instance based entity %s!\n
1886518859 CGameSceneNode::StartHierarchicalAttachment: Invalid use of bone-based hierarchy in non-skeleton instance based entity %s!\n
18866-CGameSceneNode::m_angRotation
18867-CGameSceneNode::m_hParent
18868-CGameSceneNode::m_hierarchyAttachName
1886918860 CGameSoundEventName
1887018861 CGameText_API
1887118862 CGameText_API::Display
@@ -21435,7 +21426,6 @@ CUtlStringToken
2143521426 CUtlStringToken hash collision between the two fields %s and %s!\n\tRename one of the keyfieldnames to fix the error.
2143621427 CUtlStringTokenWithStorage
2143721428 CUtlSymbol
21438-CUtlVector< CEconItemAttribute >
2143921429 CUtlVectorEmbeddedNetworkVar< AbilityUpgradeState_t, NetworkVar_m_vecAbilityUpgradeState , -1, int >
2144021430 CUtlVectorEmbeddedNetworkVar< AnimGraph2SerializedPoseRecipeSlot_t, NetworkVar_m_SerializePoseRecipeAG2Slots , -1, int >
2144121431 CUtlVectorEmbeddedNetworkVar< CEconItemAttribute, NetworkVar_m_Attributes , -1, int >
@@ -21688,7 +21678,6 @@ ChargeSpeed
2168821678 ChargeSpeedMax
2168921679 ChargeUpTime
2169021680 ChargedShotHitRadiusScale
21691-ChatGroupsChanged
2169221681 ChatLine
2169321682 Cheats
2169421683 Check Distance
@@ -21806,7 +21795,6 @@ Clamp Float
2180621795 Clamp Int
2180721796 Clamp value to range (float)
2180821797 Clamp value to range (int)
21809-ClampHealth
2181021798 Class Matches
2181121799 Class Name Matches
2181221800 Class does not allow allocation from its schema binding
@@ -21895,7 +21883,6 @@ Collecting match performance summary.\n
2189521883 CollidePlayersStopTime
2189621884 Collision Height
2189721885 Collision Radius
21898-CollisionAttributeChanged
2189921886 Color Blue Value
2190021887 Color Green Value
2190121888 Color Red Value
@@ -22683,7 +22670,6 @@ Desired Facing Delta: %f, Outside of Min Turn Angle
2268322670 Desired Kill Priority
2268422671 Desired health if this is a request, otherwise the health it's at at this point.
2268522672 Desired strafe angle is still within the committed one
22686-DesiredLaneChanged
2268722673 Destroy Effect
2268822674 Destroy Entities
2268922675 Destroy Immediately
@@ -22695,7 +22681,6 @@ DestroyParticle
2269522681 DestroyParticleInvolving
2269622682 DestroyParticleNamed
2269722683 DestroyPhysicsSim
22698-DestroyedChanged
2269922684 DestroyedTime
2270022685 Destroying bullet handler %p\n
2270122686 Destroying the match data watcher\n
@@ -23705,7 +23690,7 @@ FIPS_mode_set
2370523690 FN|p
2370623691 FORM
2370723692 FORMAT
23708-FP7v
23693+FP;v
2370923694 FU\n-XP
2371023695 FVisible
2371123696 FV|FgUV
@@ -24009,8 +23994,6 @@ FlyingStartBoost
2400923994 Fm{#t
2401023995 Fog Volume %s found at position (%f %f %f)
2401123996 Fog: %s, post process: %s, color correct: %s
24012-FogController
24013-FogStateChanged
2401423997 FogSystem
2401523998 FoliageAnimation
2401623999 Follow Bone
@@ -24703,7 +24686,6 @@ G{Ol
2470324686 H range [%.1f, %.1f] target %.1f %s
2470424687 H.aR
2470524688 H0+G+R
24706-H5"E
2470724689 H5gRR-
2470824690 H8,2
2470924691 H8xp
@@ -24740,6 +24722,7 @@ HPostProcessingStrong
2474024722 HRegisters a data desc (or finds a data desc if it's already registered).
2474124723 HRenderTextureStrong
2474224724 HSCRIPT
24725+HU2E
2474324726 HU>mA$_E*
2474424727 HUMAN_HULL
2474524728 HWyn
@@ -24874,7 +24857,6 @@ HeroAndSelfHPSGrowthPerMinute
2487424857 HeroDataManifest_global_server
2487524858 HeroDataSystem
2487624859 HeroDraftAttempt
24877-HeroDraftPositionChanged
2487824860 HeroID_t"
2487924861 HeroID_t"A\n
2488024862 HeroID_t"F\n
@@ -24941,7 +24923,6 @@ HoldHeight
2494124923 HoldInPlaceDuration
2494224924 HomingActive
2494324925 HookImpactDelay
24944-HookVictimChanged
2494524926 HookingSlowSpeedLimit
2494624927 Hop Range %i
2494724928 HopOffEffecDuration
@@ -24969,6 +24950,7 @@ Hull check disabled: we fit.
2496924950 HullParams
2497024951 Hulls are convex point clouds in body space
2497124952 H{1S
24953+H}2E
2497224954 I could not work out what I was expecting, like so many of us these days!\n
2497324955 I"9|OxTex
2497424956 I+8G
@@ -25664,7 +25646,6 @@ LightMeleeForce
2566425646 LightMeleeReduction
2566525647 LightMeleeTimeWindow
2566625648 LightQueryGameSystem
25667-LightRenderingChanged
2566825649 LightStylesManifest_Server
2566925650 LightmapUV
2567025651 LightmapUVW
@@ -25754,15 +25735,8 @@ Local bot match: waiting on %s. steam_id=%llu, gamerules=%s, active=%s, port=%u\
2575425735 Local nav island: island entity %d/'%s'/'%s'/'%s'\n
2575525736 LocalAccountStats
2575625737 LocalKeySet
25757-LocalPlayerAndObserversExclusive
25758-LocalPlayerAndPredictorsExclusive
25759-LocalPlayerExclusive
25760-LocalPlayerOwnerAndObserversExclusive
25761-LocalPlayerOwnerExclusive
25762-LocalTeamExclusive
2576325738 LocalTime
2576425739 LocalVector
25765-LocalWeaponExclusive
2576625740 Lock Entity Facing
2576725741 Lock Orientation
2576825742 Locked
@@ -26015,7 +25989,6 @@ MapValuesEntry
2601525989 Margin desired = %0.2f, actual = %0.2f\n
2601625990 MarkDuration
2601725991 MarkMovementSuccessful
26018-MarkSurroundingBoundsDirty
2601925992 Marked Area is connected to %d other Areas\n
2602025993 Markup Tags:
2602125994 Markup entities not in any group:\n
@@ -26296,7 +26269,6 @@ MissingHPHeal
2629626269 MissingHealthBurstPct
2629726270 MissingHealthDamagePercentage
2629826271 MissingHealthPercentHeal
26299-MixedShadowsChanged
2630026272 MlT8
2630126273 Mlt(J
2630226274 Mod R%d <- R%d %% R%d
@@ -26461,7 +26433,6 @@ NETSCAPE_SPKAC
2646126433 NETSCAPE_SPKI
2646226434 NETSCAPE_SPKI_b64_decode
2646326435 NETSCAPE_SPKI_b64_encode
26464-NETWORK_FIELD_CHANGES_OFTEN_PRIORITY
2646526436 NEUTRAL
2646626437 NEVERGIB
2646726438 NEW CERTIFICATE REQUEST
@@ -26960,37 +26931,6 @@ Object Signer
2696026931 Object Signing
2696126932 Object Signing CA
2696226933 ObservableNetworkVar
26963-ObservableRecv_m_bChanneling
26964-ObservableRecv_m_bInCastDelay
26965-ObservableRecv_m_bIsSliding
26966-ObservableRecv_m_bLeaping
26967-ObservableRecv_m_bToggleState
26968-ObservableRecv_m_eFlightState
26969-ObservableRecv_m_flAttackTriggeredTime
26970-ObservableRecv_m_flCooldownEnd
26971-ObservableRecv_m_flMovementControlActiveTime
26972-ObservableRecv_m_flParrySuccessEndTime
26973-ObservableRecv_m_flPostCastDelayEndTime
26974-ObservableRecv_m_flScopeStartTime
26975-ObservableRecv_m_flShotTimeScaleEndTime
26976-ObservableRecv_m_flSlideChangeTime
26977-ObservableRecv_m_flSlowGetupStartTime
26978-ObservableRecv_m_flSpeedBoostEndTime
26979-ObservableRecv_m_flStateStartTime
26980-ObservableRecv_m_flSuccessfulRiposteTime
26981-ObservableRecv_m_flZiplineAirDrag
26982-ObservableRecv_m_iHealth
26983-ObservableRecv_m_iMaxHealth
26984-ObservableRecv_m_iRegenStacks
26985-ObservableRecv_m_iRemainingCharges
26986-ObservableRecv_m_iResonantHealingRegenStacks
26987-ObservableRecv_m_nCurrentRiposteState
26988-ObservableRecv_m_nFastFireEndTime
26989-ObservableRecv_m_nLevel
26990-ObservableRecv_m_nUpgradeInfo
26991-ObservableRecv_m_tDrainLifeStopTime
26992-ObservableRecv_m_tSlowStartTime
26993-ObservableRecv_m_tSlowStopTime
2699426934 Obsolete / Unused
2699526935 Oceania
2699626936 Offset:
@@ -27005,76 +26945,27 @@ On Logic Branch Removed
2700526945 On Movable Mesh [%u]
2700626946 On Start
2700726947 On True
27008-OnAbilityImbuedChanged
27009-OnAbilitySlotChanged
27010-OnActiveWeaponChanged
2701126948 OnAllPlayersDisconnected called while in lobby state %u\n
27012-OnBannerChargingStateChanged
27013-OnBlackboardStateChanged
2701426949 OnBufferNotStarved(), resolved starve queue\n
27015-OnCanSlamDownChanged
2701626950 OnCase%02d
27017-OnCellChanged
27018-OnCellChangedWS
27019-OnChargingStateChanged
27020-OnChoreoComponentPointerChanged
27021-OnCitadelProjectileTimeScaleChanged
2702226951 OnCleanupOnDeath
27023-OnClientRagdollChanged
27024-OnClientRagdollEnabledChanged
27025-OnColorChanged
27026-OnConnectionStateChanged
27027-OnCrashingDownChanged
27028-OnDecalDimensionsChanged
27029-OnDialogActivatorChanged
27030-OnDisabledHitgroupsChanged
27031-OnEffectsChanged
27032-OnEnableStateChanged
2703326952 OnEntText
2703426953 OnEntityOutputListen( %s, %s )\n
27035-OnFlashDataChanged
2703626954 OnGameStateChanged
2703726955 OnGenericPulseEvent
27038-OnGlowColorChanged
27039-OnGlowTypeChanged
27040-OnHeroChanged
27041-OnHeroPawnChanged
2704226956 OnHideoutLobbyChanged
2704326957 OnHideoutOwnerHeroReleaseVoteTallyUpdated
2704426958 OnHitDiminish
2704526959 OnInterval
27046-OnIsRollingChanged
2704726960 OnKillDiminish
2704826961 OnLandDamageRadius
27049-OnLeapStateChanged
2705026962 OnLooked
27051-OnMirageTornadoStateChanged
2705226963 OnMovableMeshUpdated
27053-OnMultiEnableStateChanged
27054-OnMyWeaponsChanged
2705526964 OnNavPathFailed
27056-OnNetworkedAnimationChanged
27057-OnNetworkedDisableChanged
27058-OnNetworkedSequenceChanged
27059-OnNoClipEnableChanged
27060-OnObserverModeChanged
27061-OnObserverTargetChanged
27062-OnOuterChanged
27063-OnPathChanged
27064-OnPawnChanged
2706526965 OnPawnProcessCommand
27066-OnPermanentlyBroken
2706726966 OnPhysicsImpulse
27068-OnPlayerControllerNameChanged
27069-OnPunchJoltChanged
27070-OnQueuedEnableTimeChanged
27071-OnRenderAttributesChanged
27072-OnReserveAmmoChanged
27073-OnRootBoneOffsetChanged
27074-OnRootBoneOffsetResetChanged
2707526967 OnScriptEvent%02d
2707626968 OnScriptFireEvent%02d
27077-OnSecondarySkeletonsChanged
2707826969 OnServerGameAfterAsyncPostTickWork
2707926970 OnServerGameEndAsyncPostTickWork
2708026971 OnServerGamePostSimulate
@@ -27084,25 +26975,13 @@ OnSimulate
2708426975 OnSimulateUserCommands
2708526976 OnSimulateUserCommands(), extended starvation\n
2708626977 OnSource1LegacyGameEventListenBitsReceived: game event %i not found.\n
27087-OnSprintingChanged
27088-OnSpriteScaleChanged
2708926978 OnStartOpeningFromClosed
27090-OnSteamIDChanged
2709126979 OnSteamServerConnectFailure(result=%u, StillRetrying=%d)\n
2709226980 OnSteamServersConnected()\n
2709326981 OnSteamServersDisconnected(result=%u)\n
2709426982 OnStreetBrawlEnterState
2709526983 OnStyleEvent%u
2709626984 OnTakeDamage_React_Alive
27097-OnTeleportAnglesChanged
27098-OnTrackedStatsChanged
27099-OnTransformChanged
27100-OnUpdateCapsule
27101-OnUpdateEnablePhysics
27102-OnUpdateOBB
27103-OnUpdateSolidFlags
27104-OnUpdateSolidType
27105-OnVecAbilitiesChanged
2710626985 Only %d/%d players connected after %.2fs, abandoning match.\n
2710726986 Only Destroy When Gibbing
2710826987 Only Some Reasons
@@ -27145,7 +27024,6 @@ Orientation warp failed since there wasnt a valid target direction set!
2714527024 Oriented
2714627025 Oriented Mesh: %d / %d\n
2714727026 Oriented Mesh: YieldWait returned false. Falling back to wai
This preview is truncated. The source commit contains the complete diff.
M
game/citadel/pak01_dir.txt
+5-5
@@ -1781,9 +1781,9 @@ animgraphs/animgraph2/npc_units/troopers/npc_troopers.vnmgraph+medic.vnmgraph_c
17811781 animgraphs/animgraph2/npc_units/troopers/npc_troopers.vnmgraph+melee.vnmgraph_c CRC:009365a78c size:19648
17821782 animgraphs/animgraph2/npc_units/troopers/npc_troopers.vnmgraph_c CRC:004664a9d0 size:20397
17831783 animgraphs/animgraph2/npc_units/troopers/npc_troopers_haspath_melee.vnmgraph_c CRC:003f650ce6 size:6322
1784-animgraphs/animgraph2/npc_units/troopers/trooper.vnmgraph+medic.vnmgraph_c CRC:003790ff86 size:11924
1785-animgraphs/animgraph2/npc_units/troopers/trooper.vnmgraph+melee.vnmgraph_c CRC:00ef073f5c size:11677
1786-animgraphs/animgraph2/npc_units/troopers/trooper.vnmgraph_c CRC:00b2a2e117 size:12560
1784+animgraphs/animgraph2/npc_units/troopers/trooper.vnmgraph+medic.vnmgraph_c CRC:00d6481350 size:11923
1785+animgraphs/animgraph2/npc_units/troopers/trooper.vnmgraph+melee.vnmgraph_c CRC:00fa672eee size:11676
1786+animgraphs/animgraph2/npc_units/troopers/trooper.vnmgraph_c CRC:007ed1feee size:12559
17871787 animgraphs/animgraph2/props_gameplay/sinners_sacrifice.vnmgraph_c CRC:00db59415b size:7994
17881788 animgraphs/test.vnmgraph+default.vnmvar_c CRC:00ee27f671 size:1302
17891789 cfg/citadel_keys.lst CRC:001b96b980 size:30927
@@ -58002,7 +58002,7 @@ scripts/decalgroups.vdata_c CRC:003ef44c3f size:3450
5800258002 scripts/emoticons.txt CRC:00417c001e size:104
5800358003 scripts/explosion_types.vdata_c CRC:0058f5f81a size:2415
5800458004 scripts/gaffer.vdata_c CRC:00e03f7607 size:1626
58005-scripts/generic_data.vdata_c CRC:00f5c4ff07 size:15684
58005+scripts/generic_data.vdata_c CRC:00383527b7 size:15684
5800658006 scripts/heroes.vdata_c CRC:009c3e94be size:135837
5800758007 scripts/items/items_game.txt CRC:00c0e37d6d size:2388
5800858008 scripts/light_style_event_types.vdata_c CRC:00c4c84bcb size:1444
@@ -58014,7 +58014,7 @@ scripts/nav_hulls.vdata_c CRC:00d5bfc673 size:1602
5801458014 scripts/nav_hulls_presets.vdata_c CRC:00a329bf61 size:1502
5801558015 scripts/navlinks.vdata_c CRC:0068724c0f size:1354
5801658016 scripts/new_settings.vdata_c CRC:00ccfde7f6 size:2726
58017-scripts/npc_units.vdata_c CRC:004e23eb16 size:40412
58017+scripts/npc_units.vdata_c CRC:00315c2456 size:40396
5801858018 scripts/ping_targets.vdata_c CRC:00c0a40e18 size:5475
5801958019 scripts/ping_wheel_message_types.vdata_c CRC:00008b054b size:1694
5802058020 scripts/ping_wheel_messages.vdata_c CRC:0063bf5aeb size:12663
Update information⌄
Build
25712201
Associated changelist
39476880
Game version
6746

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